void Start() { _fillBar.SetMinMax(_playerInput.LaunchSettings.minLaunchPower, _playerInput.LaunchSettings.maxLaunchPower); }
void Start() { _fillBar.SetMinMax(0, _timer.MaxTime); }
void Start() { _fillBar.SetMinMax(_playerInput.LaunchSettings.minLaunchPower, _playerInput.LaunchSettings.maxLaunchPower); }
void Start() { _fillBar.SetMinMax(0, _timer.MaxTime); }