void Start() { score = 0; scoreText = GameObject.FindGameObjectWithTag("ScoreText").GetComponent <Text>(); scoreText.text = scorePrefix + score; balls = ConfigurationUtils.MaxBalls; ballsLeft = GameObject.FindGameObjectWithTag("BallsLeft").GetComponent <Text>(); ballsLeft.text = ballsLeftPrefix + balls; EventManager.AddListener(AddPoints); EventManager.AddBallsListener(BallsLeft); highScore = PlayerPrefs.GetInt("HighScore", 0); }