// Use this for initialization void Start() { scoreText = GameObject.FindGameObjectWithTag("Score").GetComponent <Text>(); scoreText.text = scorePrefix + score; ballLeftText = GameObject.FindGameObjectWithTag("BallLeft").GetComponent <Text>(); ballLeft = ConfigurationUtils.BallNumber; ballLeftText.text = ballLeftPrefix + ballLeft; EventManager.AddAddPointsListener(ScoreAdd); EventManager.AddBallMissListener(BallMiss); lastBallLost = new LastBallLost(); EventManager.AddLastBallLostInvoker(this); }