void Awake() { EventManager.Add2(EventEnum.TEST1, OnTestHandler); GameObject gameUITxt = GameObject.Find("GameUI/Txt_PlayerHp"); Debug.Log(gameUITxt); Txt_PlayerHp = gameUITxt.GetComponent <Text>(); Txt_PlayerHp.text = "HP:" + MaxHP; }
void Awake() { Debug.Log("Awake"); EventManager.Add2(EventEnum.GameOver, OnGameOver); EventManager.Add2(EventEnum.RemoveEnemyGroup, OnGameOver); EventManager.Add2(EventEnum.TEST1, OnTestHandler); GameOverSp = GameObject.Find("GameOverSp"); GameOverSp.SetActive(false); BtnObj = GameOverSp.GetComponentInChildren <Button>(); Debug.Log(BtnObj); BtnObj.onClick.AddListener(OnClick); }