public async ValueTask <AbstractMesh[]> get_meshes() { return(await EventHorizonBlazorInterop.GetArrayClass <AbstractMesh>( this.___guid, "meshes", entity => new AbstractMesh() { ___guid = entity.___guid } )); }
public async ValueTask <AnimationGroup[]> get_animationGroups() { return(await EventHorizonBlazorInterop.GetArrayClass <AnimationGroup>( this.___guid, "animationGroups", entity => new AnimationGroup() { ___guid = entity.___guid } )); }
public async ValueTask<RuntimeAnimation[]> get_runtimeAnimations() { return await EventHorizonBlazorInterop.GetArrayClass<RuntimeAnimation>( this.___guid, "runtimeAnimations", (entity) => { return new RuntimeAnimation() { ___guid = entity.___guid }; } ); }
public async ValueTask <BehaviorCachedEntity <Node>[]> get_behaviors() { return(await EventHorizonBlazorInterop.GetArrayClass <BehaviorCachedEntity <Node> >( this.___guid, "behaviors", (entity) => { return new BehaviorCachedEntity <Node>() { ___guid = entity.___guid }; } )); }
public async ValueTask <InputBlock[]> get_inputBlocks() { return(await EventHorizonBlazorInterop.GetArrayClass <InputBlock>( this.___guid, "inputBlocks", (entity) => { return new InputBlock() { ___guid = entity.___guid }; } )); }
public async ValueTask <AbstractMesh[]> get_excludedMeshes() { return(await EventHorizonBlazorInterop.GetArrayClass <AbstractMesh>( this.___guid, "excludedMeshes", (entity) => { return new AbstractMesh() { ___guid = entity.___guid }; } )); }
public async ValueTask <IInspectableCachedEntity[]> get_inspectableCustomProperties() { return(await EventHorizonBlazorInterop.GetArrayClass <IInspectableCachedEntity>( this.___guid, "inspectableCustomProperties", (entity) => { return new IInspectableCachedEntity() { ___guid = entity.___guid }; } )); }
public async ValueTask <IParticleSystemCachedEntity[]> get_systems() { return(await EventHorizonBlazorInterop.GetArrayClass <IParticleSystemCachedEntity>( this.___guid, "systems", (entity) => { return new IParticleSystemCachedEntity() { ___guid = entity.___guid }; } )); }
public async ValueTask <TransformNode[]> get_rootNodes() { return(await EventHorizonBlazorInterop.GetArrayClass <TransformNode>( this.___guid, "rootNodes", (entity) => { return new TransformNode() { ___guid = entity.___guid }; } )); }
public async ValueTask <RenderTargetTexture[]> get_customRenderTargets() { return(await EventHorizonBlazorInterop.GetArrayClass <RenderTargetTexture>( this.___guid, "customRenderTargets", (entity) => { return new RenderTargetTexture() { ___guid = entity.___guid }; } )); }
public async ValueTask <Bone[]> get_children() { return(await EventHorizonBlazorInterop.GetArrayClass <Bone>( this.___guid, "children", (entity) => { return new Bone() { ___guid = entity.___guid }; } )); }
public async ValueTask <T[]> get_data() { return(await EventHorizonBlazorInterop.GetArrayClass <T>( this.___guid, "data", (entity) => { return new T() { ___guid = entity.___guid }; } )); }
public async ValueTask <NodeMaterialConnectionPoint[]> get_outputs() { return(await EventHorizonBlazorInterop.GetArrayClass <NodeMaterialConnectionPoint>( this.___guid, "outputs", (entity) => { return new NodeMaterialConnectionPoint() { ___guid = entity.___guid }; } )); }
public async ValueTask <TargetedAnimation[]> get_children() { return(await EventHorizonBlazorInterop.GetArrayClass <TargetedAnimation>( this.___guid, "children", (entity) => { return new TargetedAnimation() { ___guid = entity.___guid }; } )); }
public async ValueTask <Observer <T>[]> get_observers() { return(await EventHorizonBlazorInterop.GetArrayClass <Observer <T> >( this.___guid, "observers", (entity) => { return new Observer <T>() { ___guid = entity.___guid }; } )); }
public async ValueTask <Particle[]> get_particles() { return(await EventHorizonBlazorInterop.GetArrayClass <Particle>( this.___guid, "particles", (entity) => { return new Particle() { ___guid = entity.___guid }; } )); }
public async ValueTask <Camera[]> get_rigCameras() { return(await EventHorizonBlazorInterop.GetArrayClass <Camera>( this.___guid, "rigCameras", (entity) => { return new Camera() { ___guid = entity.___guid }; } )); }
public async ValueTask <Sprite[]> get_sprites() { return(await EventHorizonBlazorInterop.GetArrayClass <Sprite>( this.___guid, "sprites", (entity) => { return new Sprite() { ___guid = entity.___guid }; } )); }
public async ValueTask <Material[]> get_subMaterials() { return(await EventHorizonBlazorInterop.GetArrayClass <Material>( this.___guid, "subMaterials", (entity) => { return new Material() { ___guid = entity.___guid }; } )); }
public async ValueTask <Light[]> get_lights() { return(await EventHorizonBlazorInterop.GetArrayClass <Light>( this.___guid, "lights", (entity) => { return new Light() { ___guid = entity.___guid }; } )); }
public async ValueTask <Skeleton[]> get_skeletons() { return(await EventHorizonBlazorInterop.GetArrayClass <Skeleton>( this.___guid, "skeletons", (entity) => { return new Skeleton() { ___guid = entity.___guid }; } )); }
public async ValueTask <MorphTargetManager[]> get_morphTargetManagers() { return(await EventHorizonBlazorInterop.GetArrayClass <MorphTargetManager>( this.___guid, "morphTargetManagers", (entity) => { return new MorphTargetManager() { ___guid = entity.___guid }; } )); }
public async ValueTask <Geometry[]> get_geometries() { return(await EventHorizonBlazorInterop.GetArrayClass <Geometry>( this.___guid, "geometries", (entity) => { return new Geometry() { ___guid = entity.___guid }; } )); }
public async ValueTask <AbstractActionManager[]> get_actionManagers() { return(await EventHorizonBlazorInterop.GetArrayClass <AbstractActionManager>( this.___guid, "actionManagers", (entity) => { return new AbstractActionManager() { ___guid = entity.___guid }; } )); }
public async ValueTask <Animation[]> get_animations() { return(await EventHorizonBlazorInterop.GetArrayClass <Animation>( this.___guid, "animations", (entity) => { return new Animation() { ___guid = entity.___guid }; } )); }
public async ValueTask <PostProcess[]> get_postProcesses() { return(await EventHorizonBlazorInterop.GetArrayClass <PostProcess>( this.___guid, "postProcesses", (entity) => { return new PostProcess() { ___guid = entity.___guid }; } )); }
public async ValueTask <NodeMaterialBlock[]> get_blockingBlocks() { return(await EventHorizonBlazorInterop.GetArrayClass <NodeMaterialBlock>( this.___guid, "blockingBlocks", (entity) => { return new NodeMaterialBlock() { ___guid = entity.___guid }; } )); }
public async ValueTask <ParticleSystem[]> get_activeSubSystems() { return(await EventHorizonBlazorInterop.GetArrayClass <ParticleSystem>( this.___guid, "activeSubSystems", (entity) => { return new ParticleSystem() { ___guid = entity.___guid }; } )); }
public async ValueTask <Texture[]> get_textures() { return(await EventHorizonBlazorInterop.GetArrayClass <Texture>( this.___guid, "textures", (entity) => { return new Texture() { ___guid = entity.___guid }; } )); }
public async ValueTask <Mesh[]> get_meshes() { return(await EventHorizonBlazorInterop.GetArrayClass <Mesh>( this.___guid, "meshes", (entity) => { return new Mesh() { ___guid = entity.___guid }; } )); }