コード例 #1
0
    public void BeginToCreateEgg(Egg egg)
    {
        egg.SetParent(this);

        // Make sure egg is displayed on top of the segment
        egg.transform.localPosition = new Vector3(0.0f, 0.0f, 0.0f);
        egg.SetSpriteDepth(GetSpriteDepth() + 1);

        this.Egg        = egg;
        egg.FullyGrown += this.EggFullyGrown;
    }
コード例 #2
0
 private void EggFullyGrown(Egg egg)
 {
     egg.SetParent(this.mazeController);
     // set rotation to vertical
     egg.transform.localEulerAngles = new Vector3(0, 0, 0);
 }