コード例 #1
0
ファイル: EggTests.cs プロジェクト: Jsweeney1000/SimpleRPG
        public void Egg_RemovesSelfFromTeamOnDeath()
        {
            Assert.AreEqual(3, _enemyTeam.Fighters.Count);
            Assert.IsTrue(_enemyTeam.Contains(_egg1));

            _egg1.PhysicalDamage(_egg1.MaxHealth);

            Assert.AreEqual(2, _enemyTeam.Fighters.Count);
            Assert.IsFalse(_enemyTeam.Contains(_egg1));
        }
コード例 #2
0
ファイル: ShadeTests.cs プロジェクト: Jsweeney1000/SimpleRPG
        public void ShadeDoesNotChooseDarkFog_AllEnemiesEitherDeadOrAlreadyBlinded()
        {
            StatusMove darkFogMove = _shade1.GetExecutableMoves(_humanTeam)[_darkFogIndex] as StatusMove;
            Egg        egg         = new Egg(MagicType.Fire);
            Team       team        = new Team(TestMenuManager.GetTestMenuManager(), _humanFighter, egg);

            List <BattleMove> executableMovesBefore = _shade1.GetExecutableMoves(team);

            _humanFighter.AddStatus(darkFogMove?.Status);
            egg.PhysicalDamage(egg.MaxHealth);

            List <BattleMove> executableMovesAfter = _shade1.GetExecutableMoves(team);

            Assert.AreEqual(1, executableMovesBefore.Count - executableMovesAfter.Count);

            BattleMove notInAfter = executableMovesBefore.FirstOrDefault(m => !executableMovesAfter.Contains(m));

            Assert.NotNull(notInAfter);
            Assert.AreEqual(darkFogMove, notInAfter);
        }