コード例 #1
0
    public void UseSkill()
    {
        Egg egg = MonoBehaviour.Instantiate(_eggPrefab).GetComponent <Egg>();

        egg.SetEggDamage(_eggDamage);
        view.PlayEggSound();
        egg.transform.position = _eggSpawnPoint.position;
        egg.GetComponent <Rigidbody2D>().AddForce(new Vector2(_eggSpawnPoint.right.x, 1).normalized *_throwForce, ForceMode2D.Impulse);
    }