private void LightSceneListView_ItemsMoved(object sender, ItemsMovedEventArgs e) { lightScene.ReorderObjects(lightsSceneListView.CurrentList, e.OriginalIndex, e.Count, e.Offset); e.Handled = true; }
private void SceneListView_ItemsMoved(object sender, ItemsMovedEventArgs e) { scene.ReorderObjects(sceneListView.CurrentList, e.OriginalIndex, e.Count, e.Offset); e.Handled = true; galaxyViewControl.Refresh(); }