private void LightSceneListView_ItemsMoved(object sender, ItemsMovedEventArgs e)
 {
     lightScene.ReorderObjects(lightsSceneListView.CurrentList, e.OriginalIndex, e.Count, e.Offset);
     e.Handled = true;
 }
 private void SceneListView_ItemsMoved(object sender, ItemsMovedEventArgs e)
 {
     scene.ReorderObjects(sceneListView.CurrentList, e.OriginalIndex, e.Count, e.Offset);
     e.Handled = true;
     galaxyViewControl.Refresh();
 }