public override bool MouseEventPointedLine() { if (EditorInputManager.GetMouseButton(0)) { if (_mergeUnMerge) { if (!EditorInputManager.Shift) { EditedMesh.AllVerticesShared(PointedLine); } else { Dirty |= PointedLine.GiveUniqueVerticesToTriangles(); } } else { for (var i = 0; i < 2; i++) { Dirty |= PointedLine[i].SetSmoothNormal(!EditorInputManager.Shift); } } } return(false); }
public override bool Inspect() { var m = MeshMGMT; "OnClick:".write(60); if ((_mergeUnMerge ? "Merging (Shift: Unmerge)" : "Smoothing (Shift: Unsmoothing)").Click().nl()) { _mergeUnMerge = !_mergeUnMerge; } if ("Sharp All".Click()) { foreach (MeshPoint vr in EditedMesh.meshPoints) { vr.smoothNormal = false; } EditedMesh.Dirty = true; Cfg.newVerticesSmooth = false; } if ("Smooth All".Click().nl()) { foreach (var vr in EditedMesh.meshPoints) { vr.smoothNormal = true; } EditedMesh.Dirty = true; Cfg.newVerticesSmooth = true; } if ("All shared".Click()) { EditedMesh.AllVerticesShared(); EditedMesh.Dirty = true; Cfg.newVerticesUnique = false; } if ("All unique".Click().nl()) { foreach (var t in EditedMesh.triangles) { EditedMesh.GiveTriangleUniqueVertices(t); } Cfg.newVerticesUnique = true; } return(false); }