コード例 #1
0
    private void DeleteObject()
    {
        menuObjectChoosen.CloseMenu();

        sceneContiner.GetComponent <MovementWithOculusTouch>().enabled = true;
        sceneContiner.GetComponent <RotationWithOculusTouch>().enabled = true;
        sceneContiner.GetComponent <ScaleWithOculusTouch>().enabled    = true;
        menuSceneController.SetActive();
        controllerRaycast.SetActive(true);

        if (selectedObject != null)
        {
            scene.DeleteModelFromTerrain(selectedObject.gameObject);
            selectedObject = null;
        }
    }