コード例 #1
0
 void Update()
 {
     if (Input.GetKeyDown(keyToSpawn))
     {
         // Activate one game object each time 'Spawn' is called
         pool.Spawn(random.GetRandomVector3(-5, 5), Quaternion.identity,
                    random.GetRandomVector3(0.5f, 1.5f));
     }
 }
コード例 #2
0
 private void Start()
 {
     easyRandom = new EasyRandom();
     easyRandom.GetRandomBool(0.75f);
     easyRandom.GetRandomInt(3, 10);
     easyRandom.GetRandomFloat(0.5f, 0.1f);
     easyRandom.GetRandomVector3(0.5f, 0.1f);
     easyRandom.GetRandomVector2(0.5f, 0.1f);
     easyRandom.GetRandomSign(0.4f);
     easyRandom.GetRandomBoolTrueEnsured(3, 10);
     easyRandom.GetPseudoRandomDistributedBool(5, 0.25f);
 }