public void Setup(short seed) { EasyRandom rnd = new EasyRandom(seed); foreach (Biome biome in biomes) { biome.seed = Convert.ToInt16(rnd.GetRandomInt(ushort.MaxValue) - short.MaxValue); } }
private void Start() { easyRandom = new EasyRandom(); easyRandom.GetRandomBool(0.75f); easyRandom.GetRandomInt(3, 10); easyRandom.GetRandomFloat(0.5f, 0.1f); easyRandom.GetRandomVector3(0.5f, 0.1f); easyRandom.GetRandomVector2(0.5f, 0.1f); easyRandom.GetRandomSign(0.4f); easyRandom.GetRandomBoolTrueEnsured(3, 10); easyRandom.GetPseudoRandomDistributedBool(5, 0.25f); }