コード例 #1
0
 protected override void LoadContent()
 {
     _spriteBatch = new SpriteBatch(GraphicsDevice);
     _font        = Content.Load <SpriteFont>("MgGenFont");
     _dot         = CreateDotTexture(GraphicsDevice, Color.White);
     curve        = new Curve_BezierSplineWeighted(_wayPoints, 0.5f, isCurveClosed);
     DrawHelpers.Initialize(GraphicsDevice, _spriteBatch, null);
 }
コード例 #2
0
        protected override void LoadContent()
        {
            _spriteBatch = new SpriteBatch(GraphicsDevice);
            _font        = Content.Load <SpriteFont>("MgGenFont");
            _dot         = CreateDotTexture(GraphicsDevice, Color.White);
            DrawHelpers.Initialize(GraphicsDevice, _spriteBatch, null);

            mesh = new Mesh_BwtPrimitive(meshPoints, cpWidth, cpHeight, numOfPoints, isCurveClosed, isUniformedUsed, numOfIntegrationSteps);
        }
        protected override void LoadContent()
        {
            _spriteBatch = new SpriteBatch(GraphicsDevice);
            _font        = Content.Load <SpriteFont>("MgGenFont");
            _dot         = CreateDotTexture(GraphicsDevice, Color.White);
            DrawHelpers.Initialize(GraphicsDevice, _spriteBatch, null);

            curve = new Curve_BezierRecalculatingCps(_wayPoints, numOfPoints, isCurveClosed, isUniformedUsed);
            curve._showTangents = showGeneratedTangentsPositions;
        }