コード例 #1
0
        /// <summary>
        /// Create a virtual node of directories only based on its fullpath
        /// </summary>
        /// <param name="tree"></param>
        /// <param name="parent"></param>
        /// <param name="controller"></param>
        /// <param name="delimiter"></param>
        /// <param name="fullPath"></param>
        /// <param name="verifyFilename"></param>
        /// <param name="VirtualImageIndex"></param>
        /// <param name="NonVirtualImageIndex"></param>
        /// <param name="VirtualFileImageIndex"></param>
        /// <param name="NonVirtualFileImageIndex"></param>
        /// <returns></returns>
        private TreeNode CreateTreeNodeFullPath(TreeView tree, TreeNode parent, string workspaceDirectory, string delimiter, string fullPath, string verifyFilename, DirectorySetInfo fileInfo,
                                                int VirtualImageIndex, int NonVirtualImageIndex, int VirtualFileImageIndex, int NonVirtualFileImageIndex, bool directoriesOnly)
        {
            TreeNodeCollection topNodes = null;

            // Get our collections to search
            if (parent != null)
            {
                topNodes = parent.Nodes;
            }
            else
            {
                topNodes = tree.Nodes;
            }

            // Split the full path by the delimiter passed in
            string[] lastNodeParts = fullPath.Split(delimiter.ToCharArray());

            // find the first name
            TreeNode alreadyExistNode = null;

            if (parent != null && string.Compare(parent.Text, lastNodeParts[0], true) == 0)
            {
                alreadyExistNode = parent;
            }
            else
            {
                alreadyExistNode = FindTreeNode(topNodes, lastNodeParts[0]);
            }

            // if exist find then next from the children of the first
            if (alreadyExistNode != null)
            {
                // Is this a file or directory
                if (fileInfo.Type == DirectorySetInfo.TYPE.Folder || fileInfo.Type == DirectorySetInfo.TYPE.FolderName)
                {
                    // Must be a directory
                    if (!DosUtils.PathIsDriveRooted(verifyFilename) ||
                        Directory.Exists(verifyFilename))
                    {
                        alreadyExistNode.ImageIndex         = NonVirtualImageIndex;
                        alreadyExistNode.SelectedImageIndex = NonVirtualImageIndex;
                        alreadyExistNode.ForeColor          = SystemColors.ControlText;
                    }
                    else
                    {
                        alreadyExistNode.ImageIndex         = VirtualImageIndex;
                        alreadyExistNode.SelectedImageIndex = VirtualImageIndex;
                        alreadyExistNode.ForeColor          = SystemColors.GrayText;
                    }
                }
                else
                {
                    // Must be a file
                    if (!DosUtils.PathIsDriveRooted(verifyFilename) ||
                        File.Exists(verifyFilename))
                    {
                        alreadyExistNode.ImageIndex         = NonVirtualFileImageIndex;
                        alreadyExistNode.SelectedImageIndex = NonVirtualFileImageIndex;
                        alreadyExistNode.ForeColor          = SystemColors.ControlText;
                    }
                    else
                    {
                        alreadyExistNode.ImageIndex         = VirtualFileImageIndex;
                        alreadyExistNode.SelectedImageIndex = VirtualFileImageIndex;
                        alreadyExistNode.ForeColor          = SystemColors.GrayText;
                    }
                }

                string LastNodePath = "";
                // Update our path to be less than what it was
                for (int i = 1; i < lastNodeParts.Length; i++)
                {
                    if (LastNodePath.Length == 0)
                    {
                        LastNodePath = lastNodeParts[i];
                    }
                    else
                    {
                        LastNodePath = LastNodePath + "\\" + lastNodeParts[i];
                    }
                }

                if (LastNodePath.Length > 0)
                {
                    // recurse into this function for the next node
                    parent = CreateTreeNodeFullPath(tree, alreadyExistNode, workspaceDirectory, delimiter, LastNodePath, verifyFilename, fileInfo, VirtualImageIndex, NonVirtualImageIndex, VirtualFileImageIndex, NonVirtualFileImageIndex, directoriesOnly);
                }
            }
            // if not, create it and all its children right here
            else
            {
                foreach (string nodeLeafName in lastNodeParts)
                {
                    if (nodeLeafName.Length > 0)
                    {
                        // If we are a file and this is a directoriesOnly create, skip
                        if (fileInfo.Type == DirectorySetInfo.TYPE.File && directoriesOnly)
                        {
                            break;
                        }

                        // Create a node
                        TreeNode        newChild = new TreeNode(nodeLeafName);
                        guiAssetTreeTag info     = new guiAssetTreeTag(verifyFilename, newChild, workspaceDirectory, true);

                        // Is this a file or directory
                        if (fileInfo.Type == DirectorySetInfo.TYPE.Folder || fileInfo.Type == DirectorySetInfo.TYPE.FolderName)
                        {
                            // Set our type
                            info.TagType = guiAssetTreeTag.TREE_FOCUS.FOLDER;

                            // Must be a directory
                            if (!DosUtils.PathIsDriveRooted(verifyFilename) ||
                                Directory.Exists(verifyFilename))
                            {
                                newChild.ImageIndex         = NonVirtualImageIndex;
                                newChild.SelectedImageIndex = NonVirtualImageIndex;
                                newChild.ForeColor          = SystemColors.ControlText;
                            }
                            else
                            {
                                newChild.ImageIndex         = VirtualImageIndex;
                                newChild.SelectedImageIndex = VirtualImageIndex;
                                newChild.ForeColor          = SystemColors.GrayText;
                            }
                        }
                        else
                        {
                            // Set our type
                            info.TagType = guiAssetTreeTag.TREE_FOCUS.FILE;

                            // Must be a file
                            if (!DosUtils.PathIsDriveRooted(verifyFilename) ||
                                File.Exists(verifyFilename))
                            {
                                newChild.ImageIndex         = NonVirtualFileImageIndex;
                                newChild.SelectedImageIndex = NonVirtualFileImageIndex;
                                newChild.ForeColor          = SystemColors.ControlText;
                            }
                            else
                            {
                                newChild.ImageIndex         = VirtualFileImageIndex;
                                newChild.SelectedImageIndex = VirtualFileImageIndex;
                                newChild.ForeColor          = SystemColors.GrayText;
                            }
                        }

                        if (parent != null)
                        {
                            parent.Nodes.Add(newChild);
                            parent = newChild;
                        }
                        else
                        {
                            int index = tree.Nodes.Add(newChild);
                            parent = tree.Nodes[index];
                        }

                        newChild.Tag = info;
                    }
                }

                // If we are a file and this is a directoriesOnly create, skip
                if (fileInfo.Type == DirectorySetInfo.TYPE.File && directoriesOnly)
                {
                    return(null);
                }
                return(parent);
            }

            return(null);
        }