public string GetDescription(CommonEnums.Interactables item, CommonEnums.LocationType currentLocation) { string description = "That item is nowhere to be found"; if (DoesObjectExistInScene(item, currentLocation)) { switch (item) { case CommonEnums.Interactables.Desk: description = Desk.Description(); break; case CommonEnums.Interactables.Note: description = Note.Description; break; case CommonEnums.Interactables.Cup: description = Cup.Description; break; case CommonEnums.Interactables.Charlie: description = Charlie.Description; break; case CommonEnums.Interactables.Chair: description = Chair.Description; break; case CommonEnums.Interactables.Pen: description = Pen.Description; break; } } return(description); }