public string GetDescription(CommonEnums.Interactables item, CommonEnums.LocationType currentLocation)
        {
            string description = "That item is nowhere to be found";

            if (DoesObjectExistInScene(item, currentLocation))
            {
                switch (item)
                {
                case CommonEnums.Interactables.Desk:
                    description = Desk.Description();
                    break;

                case CommonEnums.Interactables.Note:
                    description = Note.Description;
                    break;

                case CommonEnums.Interactables.Cup:
                    description = Cup.Description;
                    break;

                case CommonEnums.Interactables.Charlie:
                    description = Charlie.Description;
                    break;

                case CommonEnums.Interactables.Chair:
                    description = Chair.Description;
                    break;

                case CommonEnums.Interactables.Pen:
                    description = Pen.Description;
                    break;
                }
            }
            return(description);
        }