public void IsToMoveTest() { Desk desk = new Desk(); desk.StartPosition(); Point p1 = new Point(2, 2); CheckerOnDesk chD1 = desk.GetCheckerOnDesk(p1); List <Point> points1 = new List <Point> { new Point(3, 1), new Point(4, 0), new Point(3, 3), new Point(4, 4) }; Point p2 = new Point(2, 0); CheckerOnDesk chD2 = desk.GetCheckerOnDesk(p2); List <Point> points2 = new List <Point> { new Point(3, 1) }; Point p3 = new Point(1, 1); CheckerOnDesk chD3 = desk.GetCheckerOnDesk(p3); List <Point> points3 = new List <Point>(); Assert.IsTrue(desk.IsToMove(chD1).SequenceEqual(points1)); Assert.IsTrue(desk.IsToMove(chD2).SequenceEqual(points2)); Assert.IsTrue(desk.IsToMove(chD3).SequenceEqual(points3)); }
public void ChekersToMoveTest() { Desk desk = new Desk(); desk.StartPosition(); Point p = new Point(3, 1); CheckerOnDesk chD = new CheckerOnDesk(ColorType.Black, CheckerStatus.Simple, p); desk.GetCheckersOnDesks.Add(chD); Point pp = new Point(3, 3); CheckerOnDesk chDD = new CheckerOnDesk(ColorType.Black, CheckerStatus.Simple, pp); desk.GetCheckersOnDesks.Add(chDD); Point p1 = new Point(2, 0); Point p2 = new Point(2, 2); Point p3 = new Point(2, 4); Point p4 = new Point(2, 6); List <CheckerOnDesk> list1 = new List <CheckerOnDesk>(); list1.Add(desk.GetCheckerOnDesk(p1)); list1.Add(desk.GetCheckerOnDesk(p3)); list1.Add(desk.GetCheckerOnDesk(p4)); list1.Add(desk.GetCheckerOnDesk(p2)); Assert.IsTrue(desk.ChekersToMove(ColorType.White).SequenceEqual(list1)); }
public void StartPosiotionTest() { Desk desk = new Desk(); int [,] matr = new int[8, 8]; matr[0, 0] = 1; matr[0, 2] = 1; matr[2, 4] = 1; matr[1, 3] = 1; matr[7, 1] = 2; matr[6, 4] = 2; matr[5, 7] = 2; matr[6, 5] = 0; desk.StartPosition(); Point p = new Point(2, 0); Assert.AreEqual(24, desk.GetCheckersOnDesks.Count); Assert.AreEqual(ColorType.White, desk.GetCheckerOnDesk(p).Color); Assert.AreEqual(CheckerStatus.Simple, desk.GetCheckerOnDesk(p).Status); Assert.AreEqual(p, desk.GetCheckerOnDesk(p).Point); Assert.IsTrue(matr[0, 0] == desk.GetCells[0, 0]); Assert.IsTrue(matr[0, 2] == desk.GetCells[0, 2]); Assert.IsTrue(matr[2, 4] == desk.GetCells[2, 4]); Assert.IsTrue(matr[1, 3] == desk.GetCells[1, 3]); Assert.IsTrue(matr[7, 1] == desk.GetCells[7, 1]); Assert.IsTrue(matr[6, 4] == desk.GetCells[6, 4]); Assert.IsTrue(matr[5, 7] == desk.GetCells[5, 7]); Assert.IsTrue(matr[6, 5] == desk.GetCells[6, 5]); }
public void IsToKingBitTest_1() { Desk desk = new Desk(); desk.StartPosition(); Point p = new Point(3, 1); CheckerOnDesk chD = new CheckerOnDesk(ColorType.Black, CheckerStatus.King, p); desk.GetCheckersOnDesks.Add(chD); Point pp = new Point(3, 3); CheckerOnDesk chDD = new CheckerOnDesk(ColorType.Black, CheckerStatus.King, pp); desk.GetCheckersOnDesks.Add(chDD); Point p1 = new Point(2, 2); CheckerOnDesk chD1 = desk.GetCheckerOnDesk(p1); List <Point> points1 = new List <Point> { new Point(4, 4), new Point(4, 0) }; Point p2 = new Point(2, 0); CheckerOnDesk chD2 = desk.GetCheckerOnDesk(p2); List <Point> points2 = new List <Point> { new Point(4, 2) }; Assert.IsTrue(desk.IsToKingBit(chD1).SequenceEqual(points1)); Assert.IsTrue(desk.IsToKingBit(chD2).SequenceEqual(points2)); }
public void IsToSimpleBitTest_2() { Desk desk = new Desk(); desk.StartPosition(); Point p = new Point(4, 4); CheckerOnDesk chD = new CheckerOnDesk(ColorType.White, CheckerStatus.Simple, p); desk.GetCheckersOnDesks.Add(chD); Point p1 = new Point(5, 5); CheckerOnDesk chD1 = desk.GetCheckerOnDesk(p1); List <Point> points1 = new List <Point> { new Point(3, 3) }; Point p2 = new Point(5, 3); CheckerOnDesk chD2 = desk.GetCheckerOnDesk(p2); List <Point> points2 = new List <Point> { new Point(3, 5) }; Assert.IsTrue(desk.IsToSimpleBit(chD1).SequenceEqual(points1)); Assert.IsTrue(desk.IsToSimpleBit(chD2).SequenceEqual(points2)); }
public void GetCheckerOnDeskTest() { Desk desk = new Desk(); desk.StartPosition(); Point p = new Point(2, 6); Point p2 = new Point(2, 7); Assert.IsNotNull(desk.GetCheckerOnDesk(p)); Assert.AreEqual(ColorType.White, desk.GetCheckerOnDesk(p).Color); Assert.AreEqual(CheckerStatus.Simple, desk.GetCheckerOnDesk(p).Status); Assert.AreEqual(p, desk.GetCheckerOnDesk(p).Point); Assert.AreEqual(null, desk.GetCheckerOnDesk(p2)); }
public void IsEnemyTest() { Desk desk = new Desk(); desk.StartPosition(); Point p = new Point(2, 6); Point p2 = new Point(2, 7); Point p3 = new Point(5, 3); CheckerOnDesk chD = desk.GetCheckerOnDesk(p); Assert.AreEqual(false, desk.IsEnemy(chD, p2)); Assert.AreEqual(true, desk.IsEnemy(chD, p3)); }
public void RemoveCheckerTest_2() { Desk desk = new Desk(); desk.StartPosition(); Point pp = new Point(4, 4); CheckerOnDesk chD = new CheckerOnDesk(ColorType.Black, CheckerStatus.Simple, pp); desk.GetCheckersOnDesks.Add(chD); Point p1 = new Point(2, 2); Point p2 = new Point(5, 5); desk.RemoveChecker(p1, p2); Assert.IsTrue(desk.IsEmpty(pp)); Assert.IsNull(desk.GetCheckerOnDesk(pp)); }
public void IsToKingMoveTest_1() { Desk desk = new Desk(); desk.StartPosition(); Point point1 = new Point(2, 2); List <Point> points1 = new List <Point> { new Point(3, 1), new Point(4, 0), new Point(3, 3), new Point(4, 4) }; CheckerOnDesk chD = desk.GetCheckerOnDesk(point1); Assert.IsTrue(desk.IsToKingMove(chD).SequenceEqual(points1)); }
public void MoveChekingTest_2() { Desk desk = new Desk(); desk.StartPosition(); Point pp = new Point(3, 3); CheckerOnDesk chD = new CheckerOnDesk(ColorType.Black, CheckerStatus.Simple, pp); desk.GetCheckersOnDesks.Add(chD); Point p1 = new Point(2, 6); Point p2 = new Point(3, 7); bool isBeat = false; desk.MoveCheking(p1, p2, out isBeat, ColorType.White); Assert.IsTrue(isBeat == false); Assert.IsTrue(desk.IsEmpty(p1)); Assert.IsNull(desk.GetCheckerOnDesk(p1)); }