public void call(string args) { var request = BridgeRequest.Deserialize(args); if (request == null) { DebugUtility.LogError(LoggerTags.Module, "平台调用 -> 异常args:{0}", args); return; } DebugUtility.Log(LoggerTags.Module, "平台调用 -> 传入args:{0}", args); var response = BridgeResponse.CreateDefaultResponse(request.id, request.callbackMethod); var invokeMethod = request.invokeMethod.ToEnum(CallUnityMethod.Unknown); var method = caller.PullListener(invokeMethod); if (method != null) { try { method(request, response); } catch (Exception ex) { DebugUtility.LogException(ex); response.SetFailureResult(BridgeCode.Failure); caller.DefaultCallBackPlatform(response); } } else { DebugUtility.LogError(LoggerTags.Module, "平台调用 -> 方法未监听!method:{0}, id:{1}", request.invokeMethod, request.id); response.SetFailureResult(BridgeCode.NorFunc); caller.DefaultCallBackPlatform(response); } }
public static BridgeRequest Deserialize(string jsonString) { if (string.IsNullOrEmpty(jsonString)) { return(null); } try { var ret = new BridgeRequest(); var json = JsonMapper.ToObject(jsonString); var keys = json.Keys; var id = (int)json["id"]; var invokeMethod = (string)json["func"]; var args = keys.Contains("args") ? json["args"] : string.Empty; var callbackMethod = keys.Contains("callback") ? (string)json["callback"] : string.Empty; ret.id = id; ret.invokeMethod = invokeMethod; ret.args = args; ret.callbackMethod = callbackMethod; return(ret); } catch (Exception ex) { DebugUtility.LogException(ex); return(null); } }
public static BridgeResponse Deserialize(string jsonString) { if (string.IsNullOrEmpty(jsonString)) { return(null); } try { var ret = new BridgeResponse(); var json = JsonMapper.ToObject(jsonString); var id = (int)json["id"]; var complete = (int)json["complete"]; var code = (int)json["code"]; var keys = json.Keys; var msg = keys.Contains("msg") ? (string)json["msg"] : string.Empty; var callbackMethod = keys.Contains("callback") ? (string)json["callback"] : string.Empty; var data = keys.Contains("data") ? json["data"] : BridgeUtility.EmptyObject; ret.id = id; ret.complete = complete; ret.code = code; ret.msg = msg; ret.callbackMethod = callbackMethod; ret.data = data; return(ret); } catch (Exception ex) { DebugUtility.LogException(ex); return(null); } }
public static Component DeserializeFromJson(RobotComponentDataModel componentDataModel) { var component = componentDataModel.component; if (component == null) { return(null); } var targetType = component.GetType(); if (!msJsonToComponent.TryGetValue(targetType, out var convert)) { foreach (var kv in msJsonToComponent) { if (targetType.IsCompatibleWith(kv.Key)) { convert = kv.Value; break; } } } if (convert != null) { try { convert(componentDataModel, component); } catch (Exception ex) { DebugUtility.LogException(ex); } } return(component); }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.units); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); } catch (Exception ex) { DebugUtility.LogException(ex); return; } GameParameter.UpdateValuesOfType(GameParameter.ParameterTypes.GLOBAL_PLAYER_GOLD); ((Behaviour)this).set_enabled(false); } }
public static bool Setup(string path) { path = !string.IsNullOrEmpty(path) ? path : "Data/Localnotification"; string src = AssetManager.LoadTextData(path); if (string.IsNullOrEmpty(src)) { return(false); } try { JSON_LocalNotificationInfo[] jsonArray = JSONParser.parseJSONArray <JSON_LocalNotificationInfo>(src); if (jsonArray == null) { throw new InvalidJSONException(); } MyLocalNotification.mLocalNotifications.Clear(); foreach (JSON_LocalNotificationInfo json in jsonArray) { LocalNotificationInfo notificationInfo = new LocalNotificationInfo(); if (notificationInfo.Deserialize(GameUtility.Config_Language, json)) { MyLocalNotification.mLocalNotifications.Add(notificationInfo); } } } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } return(true); }
private static bool DoOpen(Window win, object param) { try { if (win == null || win.HasDestroyed()) { return(false); } DebugUtility.Log(LoggerTags.UI, "DoOpen : {0}", win.name); if (win.used) { msUsedWindows.Remove(win); } else { msUnusedWindows.Remove(win); } msUsedWindows.Add(win); DebugUtility.Log(LoggerTags.UI, "Before SortUsedWindows : {0}", win.name); SortUsedWindows(); DebugUtility.Log(LoggerTags.UI, "After SortUsedWindows : {0}", win.name); win.Open(param); DebugUtility.Log(LoggerTags.UI, "After Open : {0}", win.name); Misc.SafeInvoke(onOpenWindow, win); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } return(true); }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardFavorite.Json_ConceptCardFavorite> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardFavorite.Json_ConceptCardFavorite> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Player.Deserialize(jsonObject.body.concept_card); } catch (Exception ex) { DebugUtility.LogException(ex); return; } this.ActivateOutputLinks(this.mOutPutPinId); ((Behaviour)this).set_enabled(false); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { this.OnFailed(); } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); GameManager instance = MonoSingleton <GameManager> .Instance; try { instance.Deserialize(jsonObject.body.friends, FriendStates.Follwer); this.Success(); } catch (Exception ex) { DebugUtility.LogException(ex); return; } if (!Object.op_Inequality((Object)this, (Object)null)) { return; } ((Behaviour)this).set_enabled(false); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.units); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); } catch (Exception ex) { DebugUtility.LogException(ex); return; } ((Behaviour)this).set_enabled(false); MonoSingleton <GameManager> .Instance.Player.OnOpenTobiraTrophy((long)GlobalVars.SelectedUnitUniqueID); } }
public bool Deserialize(Json_EventShopUpdateResponse response) { if (response.currencies == null) { return(false); } try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.currencies); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } if (response.items == null) { return(false); } try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.items); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } if (response.shopitems == null || !this.Deserialize(response.shopitems)) { return(false); } this.UpdateCount = response.relcnt; return(true); }
public override void OnSuccess(WWWResult www) { if (TowerErrorHandle.Error((FlowNode_Network)this)) { return; } WebAPI.JSON_BodyResponse <FlowNode_ReqTowerRecover.JSON_ReqTowerRecoverResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqTowerRecover.JSON_ReqTowerRecoverResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); GameManager instance = MonoSingleton <GameManager> .Instance; try { instance.Deserialize(jsonObject.body.player); instance.TowerResuponse.Deserialize(jsonObject.body.pdeck); instance.TowerResuponse.rtime = (long)jsonObject.body.rtime; instance.TowerResuponse.recover_num = jsonObject.body.rcv_num; } catch (Exception ex) { DebugUtility.LogException(ex); return; } this.Success(); }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCard.Json_ConceptCardList> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCard.Json_ConceptCardList> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.cards, this.mIsDataOverride); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.materials, this.mIsDataOverride); GlobalVars.IsDirtyConceptCardData.Set(false); } catch (Exception ex) { DebugUtility.LogException(ex); return; } this.StartCoroutine(this.DownloadAssetsAndOutputPin()); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { if (Network.ErrCode == Network.EErrCode.CountLimitForPlayer) { Network.RemoveAPI(); Network.ResetError(); this.Success(); } else { this.OnBack(); } } else { WebAPI.JSON_BodyResponse <Json_GoogleReview> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_GoogleReview> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body); } catch (Exception ex) { DebugUtility.LogException(ex); this.Failure(); return; } this.Success(); } }
private void OnRequestResult(WWWResult www) { if (Network.IsError) { if (Network.ErrCode == Network.EErrCode.AbilityCoinShort) { FlowNode_Network.Back(); } else { FlowNode_Network.Retry(); } } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); Network.RemoveAPI(); } catch (Exception ex) { DebugUtility.LogException(ex); FlowNode_Network.Retry(); return; } AnalyticsManager.TrackOriginalCurrencyUse(ESaleType.Coin, (int)MonoSingleton <GameManager> .Instance.MasterParam.FixParam.AbilityRankUpCountCoin, "AbilityPoint"); this.UpdateValue(); this.Success(); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardSell.Json_ConceptCardSell> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardSell.Json_ConceptCardSell> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Player.RemoveConceptCardData(jsonObject.body.sell_ids); } catch (Exception ex) { DebugUtility.LogException(ex); return; } MonoSingleton <GameManager> .Instance.Player.OnGoldChange(this.totalSellZeny); this.ActivateOutputLinks(100); ((Behaviour)this).set_enabled(false); } }
public bool Deserialize(Json_LimitedShopBuyResponse response) { if (response.currencies == null) { return(false); } try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.currencies); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } if (response.items != null) { try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.items); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } } if (response.shopitems == null) { return(false); } JSON_LimitedShopItemListSet[] shopitems = response.shopitems; for (int index = 0; index < shopitems.Length; ++index) { LimitedShopItem limitedShopItem = this.items[index]; if (limitedShopItem == null) { limitedShopItem = new LimitedShopItem(); this.items.Add(limitedShopItem); } if (!limitedShopItem.Deserialize(shopitems[index])) { return(false); } } if (response.mail_info == null) { return(false); } try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.mail_info); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } return(true); }
public bool Deserialize(JsonData json) { try { m_KeyToUnit[msLP_LTBU.source] = msLP_LTBU; m_KeyToUnit[msGroup.source] = msGroup; m_KeyToUnit[msBone_M87_BLK.source] = msBone_M87_BLK; var content = json; for (int i = 0; i < content.Count; i++) { var item = content[i]; var unit = new PartUnit(); var source = (string)item["Source"]; unit.source = source; unit.id = (string)item["Id"]; unit.type = ((string)item["Type"]).ToEnum(PartType.Normal); m_KeyToUnit[source] = unit; #if UNITY_EDITOR unitIcons.Add(source); #endif } return(true); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.units); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)UnitEnhanceV3.Instance, (UnityEngine.Object)null)) { UnitEnhanceV3.Instance.OnEquipConceptCardSelect(); } } catch (Exception ex) { DebugUtility.LogException(ex); return; } ((Behaviour)this).set_enabled(false); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnFailed(); } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnFailed(); } else { try { MonoSingleton <GameManager> .Instance.Player.Deserialize(jsonObject.body.player); } catch (Exception ex) { DebugUtility.LogException(ex); this.OnFailed(); return; } Network.RemoveAPI(); AnalyticsManager.TrackSpendCoin(this.ResetType.ToString(), this.getRequiredCoin()); this.Success(); } } }
private bool LoadJson(string path) { if (string.IsNullOrEmpty(path)) { return(false); } string src = AssetManager.LoadTextData(path); if (string.IsNullOrEmpty(src)) { return(false); } try { JSON_QuestDropParam jsonObject = JSONParser.parseJSONObject <JSON_QuestDropParam>(src); if (jsonObject == null) { throw new InvalidJSONException(); } this.Deserialize(jsonObject); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } return(true); }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnFailed(); } else { WebAPI.JSON_BodyResponse <Json_QuestList> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_QuestList> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); try { MonoSingleton <GameManager> .Instance.Deserialize(GameUtility.Config_Language, jsonObject.body); } catch (Exception ex) { DebugUtility.LogException(ex); this.Failure(); return; } this.Success(); } }
public IEnumerator PostInitialize() { mPostInited = true; try { if (mRobots.Count > 0) { ActiveRobot(mRobots[0].gameObject.name); WindowManager.CloseAll(); WindowManager.Open <SimulationWindow>(); } //Reconnect(); //var hostRef = NetworkManager.GetOrAlloc().hostSettingRef; //if (hostRef.connType == EHostConnType.Deploy) //{ // var conn = netMgr.ConnectToScratch(); // mAcitivedConn = new RobotConnection() { host = netMgr.hostSettingRef.GetHost(), conn = conn }; // return; //} ////var wconn = new RobotConnection() { conn = windmill, host = hostRef.scratchWindmillSIMHost }; ////var rconn = new RobotConnection() { conn = roboticArm, host = hostRef.scratchRoboticArmSIMHost }; //var windmill = NetworkManager.GetOrAlloc().ConnectToScratch(hostRef.scratchWindmillSIMHost, true); //var roboticArm = NetworkManager.GetOrAlloc().ConnectToScratch(hostRef.scratchRoboticArmSIMHost, true); } catch (Exception ex) { DebugUtility.LogException(ex); } yield break; }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.NoMail: this.OnBack(); break; case Network.EErrCode.MailReadable: this.OnBack(); break; default: this.OnRetry(); break; } } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnRetry(); } else { try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.units); if (!MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.mails)) { this.OnRetry(); return; } if (jsonObject.body.artifacts != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.artifacts, false); } } catch (Exception ex) { DebugUtility.LogException(ex); this.OnRetry(); return; } Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); this.Success(); } } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.FindNoFriend: Network.RemoveAPI(); Network.ResetError(); this.Failure(); break; case Network.EErrCode.FindIsMine: ((Behaviour)this).set_enabled(false); this.OnBack(); break; case Network.EErrCode.StringTooShort: ((Behaviour)this).set_enabled(false); this.OnBack(); break; default: this.OnRetry(); break; } } else { DebugMenu.Log("API", "find/friend:" + www.text); WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); if (jsonObject.body == null) { this.OnRetry(); } else { Network.RemoveAPI(); try { if (jsonObject.body.friends == null || jsonObject.body.friends.Length < 1) { throw new InvalidJSONException(); } FriendData friendData = new FriendData(); friendData.Deserialize(jsonObject.body.friends[0]); GlobalVars.FoundFriend = friendData; this.Success(); } catch (Exception ex) { DebugUtility.LogException(ex); this.Failure(); } } } }
public bool Deserialize(Json_ShopBuyResponse response) { if (response.currencies == null) { return(false); } try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.currencies); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } if (response.items != null) { try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.items); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } } if (response.shopitems == null) { return(false); } Json_ShopItem[] shopitems = response.shopitems; for (int index = 0; index < shopitems.Length; ++index) { ShopItem shopItem = this.items[index]; if (shopItem == null) { shopItem = new ShopItem(); this.items.Add(shopItem); } if (!shopItem.Deserialize(shopitems[index])) { return(false); } } try { MonoSingleton <GameManager> .Instance.Player.Deserialize(response.units); } catch (Exception ex) { DebugUtility.LogException(ex); return(false); } GlobalVars.ConceptCardNum.Set(response.concept_count); return(true); }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { switch (Network.ErrCode) { case Network.EErrCode.NoJobLvUpEquip: this.OnFailed(); break; case Network.EErrCode.EquipNotComp: this.OnBack(); break; default: this.OnRetry(); break; } } else { WebAPI.JSON_BodyResponse <Json_PlayerDataAll> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <Json_PlayerDataAll> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); try { if (jsonObject.body == null) { throw new InvalidJSONException(); } MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.units); MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); } catch (Exception ex) { DebugUtility.LogException(ex); this.OnRetry(); return; } Network.RemoveAPI(); MonoSingleton <GameManager> .Instance.Player.FindUnitDataByUniqueID((long)GlobalVars.SelectedUnitUniqueID).SetJobIndex((int)GlobalVars.SelectedUnitJobIndex); if ((GlobalVars.JobRankUpTypes)GlobalVars.JobRankUpType == GlobalVars.JobRankUpTypes.Unlock) { this.mSuccessPinID = 2; } else if ((GlobalVars.JobRankUpTypes)GlobalVars.JobRankUpType == GlobalVars.JobRankUpTypes.ClassChange) { this.mSuccessPinID = 3; } this.Success(); } }
public void LoadRobot(string jsonData, Action <IRobot> onCompleted) { try { LoadRobot(JsonMapper.ToObject(jsonData), onCompleted); } catch (Exception ex) { DebugUtility.LogException(ex); } }
protected override void CallBackPlatform(string result) { try { Callback(result); } catch (Exception ex) { DebugUtility.LogException(ex); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardMix.Json_ConceptCardMix> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqConceptCardMix.Json_ConceptCardMix> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); long iid = -1; int beforeLevel = -1; int beforeAwakeCount = -1; int beforeTrust = -1; if (jsonObject.body.concept_card != null) { iid = jsonObject.body.concept_card.iid; ConceptCardData conceptCardByUniqueId = MonoSingleton <GameManager> .Instance.Player.FindConceptCardByUniqueID(iid); if (conceptCardByUniqueId != null) { beforeLevel = (int)conceptCardByUniqueId.Lv; beforeAwakeCount = (int)conceptCardByUniqueId.AwakeCount; beforeTrust = (int)conceptCardByUniqueId.Trust; } } try { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); MonoSingleton <GameManager> .Instance.Player.Deserialize(jsonObject.body.concept_card); MonoSingleton <GameManager> .Instance.Player.RemoveConceptCardData(jsonObject.body.mix_ids); } catch (Exception ex) { DebugUtility.LogException(ex); return; } MonoSingleton <GameManager> .Instance.Player.OnGoldChange(this.totalMixZeny); MonoSingleton <GameManager> .Instance.ServerSyncTrophyExecEnd(www); ConceptCardData conceptCardByUniqueId1 = MonoSingleton <GameManager> .Instance.Player.FindConceptCardByUniqueID(iid); MonoSingleton <GameManager> .Instance.Player.OnMixedConceptCard(conceptCardByUniqueId1.Param.iname, beforeLevel, (int)conceptCardByUniqueId1.Lv, beforeAwakeCount, (int)conceptCardByUniqueId1.AwakeCount, beforeTrust, (int)conceptCardByUniqueId1.Trust); this.ActivateOutputLinks(1000); ((Behaviour)this).set_enabled(false); } }