コード例 #1
0
        public IConnection ConnectToScratch(string host, bool autoConnect)
        {
            if (string.IsNullOrEmpty(host))
            {
                DebugUtility.LogErrorTrace(LoggerTags.Online, "The scratch host is empty.");
                return(null);
            }

            if (mConns.TryGetValue(host, out var conn) && conn.state != ENetState.Disconnected)
            {
                DebugUtility.LogErrorTrace(LoggerTags.Online, "Please destroy the scratch connection.");
                return(conn);
            }

            mConns[host] = conn = new ScratchConnection();
            if (autoConnect)
            {
                conn.Connect(host);
            }
            return(conn);
        }
コード例 #2
0
        /// <summary>
        /// 初始化
        /// </summary>
        /// <param name="rendererCamera"></param>
        public void Initialize(Camera rendererCamera)
        {
            try
            {
#if UNITY_EDITOR
                gameObject.name = GetType().Name;
#endif
                mCanvas              = GetComponent <Canvas>();
                mCanvas.renderMode   = RenderMode.ScreenSpaceCamera;
                mCanvas.worldCamera  = rendererCamera;
                mCanvas.sortingOrder = defaultOrder;

                contentNode = transform.GetComponent <RectTransform>("Root/Content");
                OnInit();
                mInited = true;
            }
            catch (Exception ex)
            {
                DebugUtility.LogErrorTrace(LoggerTags.UI, "Error when initializing {0}", GetType().Name);
                DebugUtility.LogException(ex);
            }
        }
コード例 #3
0
        public static Component AttachComponent(Transform transform, RobotComponentDataModel componentDataModel)
        {
            var component = transform.GetUserComponent <Component>(componentDataModel.type);

            componentDataModel.component = component;

            if (!componentDataModel.alloc)
            {
                return(component);
            }
            else if (component == null)
            {
                component = transform.AddUserComponent <Component>(componentDataModel.type);
                componentDataModel.component = component;
                if (component == null)
                {
                    DebugUtility.LogErrorTrace(LoggerTags.Project, "Missing Type {0}", componentDataModel.type);
                }
                return(component);
            }
            return(component);
        }