public void HideMenu() { if (this.m_CurrentScreen) { this.m_CurrentScreen.Hide(); if (this.m_CurrentScreen.ShouldPauseGame()) { MainLevel.Instance.Pause(false); } } foreach (Type key in this.m_Screens.Keys) { this.m_Screens[key].m_ActiveMenuOption = null; } this.m_CurrentScreen = null; this.m_PreviousScreens.Clear(); Player.Get().UnblockMoves(); Player.Get().UnblockRotation(); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); if (this.m_CursorVisible) { CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; } this.m_OutlineCamera.enabled = true; PostProcessManager.Get().SetWeight(PostProcessManager.Effect.InGameMenu, 0f); InputsManager.Get().m_OmitMouseUp = true; }
public void Deactivate() { if (this.m_CarriedItem && !this.m_CarriedItem.m_CurrentSlot) { this.OnLMouseUp(); } this.BlockPlayerRotation(false); if (!Player.Get().m_BodyInspectionController.IsActive()) { Player.Get().StopController(PlayerControllerType.Inventory); } this.m_Camera.enabled = false; this.m_Canvas.gameObject.SetActive(false); CursorManager.Get().ShowCursor(false); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); HUDManager.Get().SetActiveGroup(HUDManager.HUDGroup.Game); if (CraftingManager.Get().gameObject.activeSelf) { CraftingManager.Get().Deactivate(); } if (HUDItem.Get().m_Active) { HUDItem.Get().Deactivate(); } this.ResetNewCraftedItem(); this.m_SelectedSlot = null; this.m_SelectedGroup = null; this.m_MouseOverCraftTable = false; this.m_MouseOverBackpack = false; InventoryBackpack.Get().OnCloseBackpack(); base.gameObject.SetActive(false); this.m_DeactivationTime = Time.time; this.m_ActivityChanged = true; }
private void UpdateCursor() { if (HUDItem.Get().enabled) { return; } if (HUDNewWheel.Get().IsSelected()) { return; } if (HUDBackpack.Get().m_IsHovered) { return; } if (this.m_CarriedItem) { if (CursorManager.Get().GetCursor() != CursorManager.TYPE.Hand_1) { CursorManager.Get().SetCursor(CursorManager.TYPE.Hand_1); } } else if (this.m_FocusedItem) { if (CursorManager.Get().GetCursor() != CursorManager.TYPE.Hand_0) { CursorManager.Get().SetCursor(CursorManager.TYPE.Hand_0); } } else if (CursorManager.Get().GetCursor() != CursorManager.TYPE.Normal) { CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); } }
protected override void Update() { base.Update(); if (this.m_BG.color.a < 1f) { Color color = this.m_BG.color; color.a += Time.deltaTime; color.a = Mathf.Clamp01(color.a); this.m_BG.color = color; } else if (this.m_CanvasGroup.alpha < 1f) { this.m_CanvasGroup.alpha += Time.deltaTime; this.m_CanvasGroup.alpha = Mathf.Clamp01(this.m_CanvasGroup.alpha); if (this.m_CanvasGroup.alpha == 1f) { CursorManager.Get().ShowCursor(true); } Color color2 = this.m_QuitButton.image.color; color2.a = this.m_CanvasGroup.alpha; this.m_QuitButton.image.color = color2; color2 = this.m_QuitText.color; color2.a = this.m_CanvasGroup.alpha; this.m_QuitText.color = color2; } }
public void Hide() { this.m_Animator.SetInteger(this.m_NotepadHash, 0); MenuNotepad.Get().OnNotepadHide(); HUDNotepad.Get().Deactivate(); CursorManager.Get().ShowCursor(false); }
public void Deactivate() { if (!this.m_Active) { return; } this.m_Active = false; this.ClearDatas(); Player.Get().UnblockMoves(); Player.Get().UnblockRotation(); if (this.m_CursorVisible) { CursorManager.Get().ShowCursor(false, false); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); this.m_CursorVisible = false; } if (this.m_MarkedData != null) { if (!this.m_MarkedData.m_IsGroup && GreenHellGame.IsPCControllerActive()) { this.OnSelectDialog(this.m_MarkedData); } this.m_MarkedData = null; } if (!DialogsManager.Get().IsAnyDialogPlaying()) { WalkieTalkieController.Get().OnStopDialog(null); } }
public override void OnPointerExit(PointerEventData eventData) { this.selection.gameObject.SetActive(false); this.text.gameObject.SetActive(false); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); this.m_Selected = false; }
protected override void Update() { base.Update(); this.UpdateButtons(); this.UpdateSlots(); CursorManager.Get().SetCursor((!(this.m_ActiveButton != null) && this.m_HLSlotIdx < 0) ? CursorManager.TYPE.Normal : CursorManager.TYPE.MouseOver); }
private void SetCursorVisibility(bool isVisible) { CursorManager.Get().ShowCursor(isVisible, false); Player player = Player.Get(); if (player) { if (isVisible) { player.BlockRotation(); player.BlockInspection(); } else { if (rmbHeld) { rmbHeld = false; } else { player.UnblockRotation(); } player.UnblockInspection(); } } }
public virtual void UpdateMenuOptions() { if (this.m_OptionsObjects.Count > 0) { if (GreenHellGame.IsPCControllerActive()) { this.m_ActiveMenuOption = null; foreach (MenuBase.MenuOptionData data in this.m_OptionsObjects.Values) { this.UpdateActiveMenuOption(data); } } foreach (MenuBase.MenuOptionData data2 in this.m_OptionsObjects.Values) { this.UpdateMenuOptionAnimation(data2); } if (!GreenHellGame.IsYesNoDialogActive()) { CursorManager cursorManager = CursorManager.Get(); if (cursorManager == null) { return; } cursorManager.SetCursor((this.m_ActiveMenuOption != null && this.m_ActiveMenuOptionCanInteract && !GreenHellGame.GetFadeSystem().IsFadeVisible()) ? CursorManager.TYPE.MouseOver : CursorManager.TYPE.Normal); } } }
// Show/hide the mod's menu private void SetUIVisible(bool isVisible) { uiVisible = isVisible; CursorManager.Get().ShowCursor(isVisible, false); Player player = Player.Get(); if (isVisible) { player.BlockRotation(); player.BlockInspection(); } else { isPickingEntity = false; if (rmbHeld) { rmbHeld = false; } else { player.UnblockRotation(); } player.UnblockInspection(); } }
public override void OnAnimEvent(AnimEventID id) { if (id == AnimEventID.ShowMap) { this.m_Map.gameObject.SetActive(true); return; } if (id == AnimEventID.ShowMapEnd) { this.m_CanDisable = true; if (!this.m_CursorVisible && GreenHellGame.IsPCControllerActive()) { CursorManager.Get().ShowCursor(true, false); this.m_CursorVisible = true; } HUDMap.Get().Activate(); return; } if (id == AnimEventID.HideMapEnd) { this.Stop(); return; } base.OnAnimEvent(id); }
protected override void OnHide() { base.OnHide(); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); CursorManager.Get().ShowCursor(false); this.m_YesNoQuestion = HUDDeath.YesNoQuestion.None; }
public void OnYesFromDialog() { HUDDeath.YesNoQuestion yesNoQuestion = this.m_YesNoQuestion; if (yesNoQuestion != HUDDeath.YesNoQuestion.Quit) { if (yesNoQuestion != HUDDeath.YesNoQuestion.LoadGame) { if (yesNoQuestion == HUDDeath.YesNoQuestion.LoadLastSave) { DeathController.Get().StartRespawn(); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); } } else { MenuInGameManager.Get().ShowScreen(typeof(MenuLoad)); } } else { LoadingScreen.Get().Show(LoadingScreenState.ReturnToMainMenu); GreenHellGame.Instance.ReturnToMainMenu(); } this.m_YesNoQuestion = HUDDeath.YesNoQuestion.None; }
public void OnChangeControllerOption() { GreenHellGame.Instance.m_Settings.SaveSettings(); GreenHellGame.Instance.m_Settings.ApplySettings(false); MainMenuManager mainMenuManager = MainMenuManager.Get(); if (mainMenuManager != null) { mainMenuManager.SetupController(); } MenuInGameManager menuInGameManager = MenuInGameManager.Get(); if (menuInGameManager != null) { menuInGameManager.SetupController(); } HUDManager hudmanager = HUDManager.Get(); if (hudmanager != null) { hudmanager.SetuController(); } if (MainMenuManager.Get()) { if (GreenHellGame.IsPadControllerActive()) { CursorManager.Get().ShowCursor(false, false); return; } if (GreenHellGame.IsPCControllerActive()) { CursorManager.Get().ShowCursor(true, false); } } }
protected override void OnShow() { base.OnShow(); this.SetupDialogs(); this.SetupScroll(); Player.Get().BlockMoves(); Player.Get().BlockRotation(); if (GreenHellGame.IsPCControllerActive()) { CursorManager.Get().ShowCursor(CursorManager.TYPE.Normal); this.m_CursorVisible = true; } HUDItem.Get().Deactivate(); this.m_InGroup = false; this.m_MarkedData = null; Player.Get().m_ShouldStartWalkieTalkieController = true; if (Player.Get().GetCurrentItem(Hand.Left) == null) { Player.Get().StartController(PlayerControllerType.WalkieTalkie); } this.m_TempSanityTexts.Clear(); this.m_TempSanityTexts.AddRange(this.m_SanityTexts); this.m_BackButtonObject.SetActive(false); this.SetupScroll(); this.m_PadSelectionIndex = -1; }
public override void OnPointerEnter(PointerEventData eventData) { this.selection.gameObject.SetActive(true); this.text.gameObject.SetActive(true); CursorManager.Get().SetCursor(CursorManager.TYPE.MouseOver); this.m_Selected = true; }
private void OnPreStartGame() { FadeSystem fadeSystem = GreenHellGame.GetFadeSystem(); fadeSystem.FadeOut(FadeType.All, new VDelegate(this.OnStartGame), 2f, null); CursorManager.Get().ShowCursor(false); }
private void UpdateButtons() { Color color = this.m_BackButton.GetComponentInChildren <Text>().color; Color color2 = this.m_BackButton.GetComponentInChildren <Text>().color; color.a = MainMenuScreen.s_ButtonsAlpha; color2.a = MainMenuScreen.s_InactiveButtonsAlpha; this.m_KeyBindingText.GetComponentInChildren <Text>().color = color; this.m_BackButton.GetComponentInChildren <Text>().color = color; this.m_InvertMouseYButton.GetComponentInChildren <Text>().color = color; this.m_XSensitivityButton.GetComponentInChildren <Text>().color = color; this.m_YSensitivityButton.GetComponentInChildren <Text>().color = color; Vector2 screenPoint = Input.mousePosition; this.m_ActiveButton = null; RectTransform component = this.m_BackButton.GetComponent <RectTransform>(); if (RectTransformUtility.RectangleContainsScreenPoint(component, screenPoint)) { this.m_ActiveButton = this.m_BackButton.gameObject; } component = this.m_KeyBindingsButton.GetComponent <RectTransform>(); if (RectTransformUtility.RectangleContainsScreenPoint(component, screenPoint)) { this.m_ActiveButton = this.m_KeyBindingsButton.gameObject; } component = this.m_BackText.GetComponent <RectTransform>(); Vector3 localPosition = component.localPosition; float num = (!(this.m_ActiveButton == this.m_BackButton.gameObject)) ? this.m_ButtonTextStartX : this.m_SelectedButtonX; float num2 = Mathf.Ceil(num - localPosition.x) * Time.unscaledDeltaTime * 10f; localPosition.x += num2; component.localPosition = localPosition; if (this.m_ActiveButton == this.m_BackButton.gameObject) { color = this.m_BackText.color; color.a = 1f; this.m_BackText.color = color; } component = this.m_KeyBindingText.GetComponent <RectTransform>(); localPosition = component.localPosition; num = ((!(this.m_ActiveButton == this.m_KeyBindingsButton.gameObject)) ? this.m_ButtonTextStartX : this.m_SelectedButtonX); num2 = Mathf.Ceil(num - localPosition.x) * Time.unscaledDeltaTime * 10f; localPosition.x += num2; component.localPosition = localPosition; if (this.m_ActiveButton == this.m_KeyBindingsButton.gameObject) { color = this.m_BackText.color; color.a = 1f; this.m_KeyBindingText.color = color; } this.UpdateButton(this.m_InvertMouseYButton); this.UpdateButton(this.m_XSensitivityButton); this.UpdateButton(this.m_YSensitivityButton); CursorManager.Get().SetCursor((!(this.m_ActiveButton != null)) ? CursorManager.TYPE.Normal : CursorManager.TYPE.MouseOver); if (Input.GetKeyDown(KeyCode.Escape)) { this.OnBack(); } }
protected override void Update() { base.Update(); this.m_SelectedNode = -1; if (this.m_NodesVisible) { for (int i = 0; i < this.m_UINodeDatas.Count; i++) { UISelectDialogNodeData uiselectDialogNodeData = this.m_UINodeDatas[i]; if (RectTransformUtility.RectangleContainsScreenPoint(uiselectDialogNodeData.m_BG.rectTransform, Input.mousePosition)) { this.m_SelectedNode = i; break; } } for (int j = 0; j < this.m_UINodeDatas.Count; j++) { this.m_UINodeDatas[j].m_BG.enabled = (j == this.m_SelectedNode); } if (!InputsManager.Get().IsActionActive(InputsManager.InputAction.ShowSelectDialogNode)) { this.OnSelect(this.m_SelectedNode); } } CursorManager.Get().SetCursor((this.m_SelectedNode < 0) ? CursorManager.TYPE.Normal : CursorManager.TYPE.MouseOver); if (this.m_TimerBelt && this.m_TimerBelt.gameObject.activeSelf) { float b = Time.time - this.m_ShowTime; Vector3 localScale = this.m_TimerBelt.rectTransform.localScale; localScale.x = CJTools.Math.GetProportionalClamp(1f, 0f, b, 0f, this.m_Duration); this.m_TimerBelt.rectTransform.localScale = localScale; } if (this.m_Reply.gameObject.activeSelf) { if (this.m_ReplyCanvasGroup.alpha < 1f) { this.m_ReplyCanvasGroup.alpha += Time.deltaTime * 3f; } this.m_ReplyCanvasGroup.alpha = Mathf.Min(this.m_ReplyCanvasGroup.alpha, 1f); float num = Mathf.Sin(Time.time); if (num > 0f) { if (!this.m_WasSound) { Player.Get().m_AudioModule.PlayDialogSound(1f, false); this.m_WasSound = true; } Quaternion identity = Quaternion.identity; identity.z = Mathf.Sin(Time.time * 100f) * num * 0.1f; this.m_Icon.rectTransform.localRotation = identity; } else { this.m_Icon.rectTransform.localRotation = Quaternion.identity; this.m_WasSound = false; } } }
protected override void OnHide() { base.OnHide(); Player.Get().UnblockRotation(); if (this.m_CursorVisible) { CursorManager.Get().ShowCursor(false, false); } }
protected override void Update() { base.Update(); this.UpdateSelection(); if (!CursorManager.Get().IsCursorVisible()) { CursorManager.Get().ShowCursor(true); } }
private void ShowCursor(bool show) { if (show == this.m_CursorVisible) { return; } CursorManager.Get().ShowCursor(show, false); this.m_CursorVisible = show; }
public void Hide() { this.m_Animator.SetBool(this.m_MapHash, false); HUDMap.Get().Deactivate(); if (this.m_CursorVisible) { CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; } }
protected override void OnHide() { base.OnHide(); Player.Get().UnblockRotation(); Player.Get().UnblockMoves(); CursorManager.Get().ShowCursor(false); CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); CursorManager.Get().UpdateCursorVisibility(); this.HideElements(); }
public void OnYesFromDialog() { FadeSystem fadeSystem = GreenHellGame.GetFadeSystem(); fadeSystem.FadeOut(FadeType.All, new VDelegate(this.OnLoadGame), 1f, null); this.m_MenuInGameManager.HideMenu(); CursorManager.Get().ShowCursor(false); this.m_Loading = true; this.m_WaitingForDecision = false; }
protected override void OnHide() { base.OnHide(); if (this.m_CursorVisible) { CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; } }
protected override void OnShow() { base.OnShow(); if (!this.m_HUDTriggerAttach) { this.m_HUDTriggerAttach = HUDTrigger.GetNormal().transform.Find("Group/Action_0/KeyFrame0"); } Player.Get().BlockRotation(); Player.Get().BlockMoves(); this.m_PadHideCursorPos = Vector2.zero; if (GreenHellGame.IsPCControllerActive()) { CursorManager.Get().ShowCursor(CursorManager.TYPE.Normal); this.m_CursorVisible = true; } else if (Inventory3DManager.Get().IsActive() && CursorManager.Get().IsCursorVisible()) { this.m_PadHideCursorPos = Input.mousePosition; CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; } Vector3 zero = Vector3.zero; if (!Inventory3DManager.Get().gameObject.activeSelf) { zero.x = (float)Screen.width * this.m_CursorOffset.x; zero.y = (float)Screen.height * this.m_CursorOffset.y; CursorManager.Get().SetCursorPos(this.m_HUDTriggerAttach.position + zero); } zero.x = (float)Screen.width * this.m_Offset.x; zero.y = (float)Screen.height * this.m_Offset.y; base.transform.position = this.m_HUDTriggerAttach.position + zero; this.ShowElements(); float a = float.MaxValue; float a2 = float.MaxValue; float a3 = float.MinValue; float a4 = float.MinValue; foreach (HUDItemButton huditemButton in this.m_ActiveButtons) { Vector3[] array = new Vector3[4]; huditemButton.trans.GetWorldCorners(array); Vector2[] array2 = new Vector2[4]; for (int i = 0; i < 4; i++) { array2[i] = RectTransformUtility.WorldToScreenPoint(base.transform.GetComponentInParent <Canvas>().worldCamera, array[i]); a = Mathf.Min(a, array2[i].x); a3 = Mathf.Max(a3, array2[i].x); a2 = Mathf.Min(a2, array2[i].y); a4 = Mathf.Max(a4, array2[i].y); } } }
private void Update() { int i = 0; while (i < this.m_SceneAsyncOperation.Count) { if (this.m_SceneAsyncOperation[i] == null || this.m_SceneAsyncOperation[i].isDone) { this.m_SceneAsyncOperation.RemoveAt(i); } else { i++; } } this.ApplyGraphicsSettings(); this.UpdateSlowMotion(); this.UpdateTimeScale(); this.UpdateCurentTimeInMinutes(); this.UpdateInputsDebug(); EventsManager.OnEvent(Enums.Event.PlayTime, Time.deltaTime); this.UpdateAnimalsSound(); this.UpdateLoading(); if (GreenHellGame.ROADSHOW_DEMO && Input.GetKeyDown(KeyCode.Escape)) { this.m_DebugPause = !this.m_DebugPause; CursorManager.Get().ShowCursor(this.m_DebugPause); this.Pause(this.m_DebugPause); if (this.m_DebugPause) { Player.Get().BlockMoves(); Player.Get().BlockRotation(); } else { Player.Get().UnblockMoves(); Player.Get().UnblockRotation(); } } this.UpdateFog(); if (this.m_TODSky.Cycle.Hour != this.m_LastEmissionColorChangeHour) { this.UpdateEmissiveMaterials(); this.m_LastEmissionColorChangeHour = this.m_TODSky.Cycle.Hour; } if (TwitchDemoManager.Get() != null) { TwitchDemoManager.Get().Update(); } this.UpdateDebugCutscene(); this.UpdateAA(); ItemReplacer.UpdateByDistance(); }
private void HideCursor() { CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; MenuInGameManager menuInGameManager = MenuInGameManager.Get(); if (menuInGameManager == null) { return; } menuInGameManager.SetCursorVisible(false); }