コード例 #1
0
ファイル: HTTPConnection.cs プロジェクト: ztl19930409/AR
        private void Connect()
        {
            Uri uri = CurrentRequest.HasProxy ? CurrentRequest.Proxy.Address : CurrentRequest.CurrentUri;

            if (Client == null)
            {
                Client = new TcpClient();
            }

            if (!Client.Connected)
            {
                Client.ConnectTimeout = CurrentRequest.ConnectTimeout;

#if NETFX_CORE
                Client.UseHTTPSProtocol = !CurrentRequest.UseAlternateSSL && HTTPProtocolFactory.IsSecureProtocol(uri);

                // On WinRT and >WP8 we use the more secure Tls12 protocol, but on WP8 only Ssl is available...
                #if UNITY_WP_8_1 || UNITY_METRO_8_1
                Client.HTTPSProtocol = (int)SocketProtectionLevel.Tls12;
                #else
                Client.HTTPSProtocol = (int)SocketProtectionLevel.Ssl;
                #endif
#endif
                Client.Connect(uri.Host, uri.Port);

                HTTPManager.Logger.Information("HTTPConnection", "Connected to " + uri.Host);
            }
            else
            {
                HTTPManager.Logger.Information("HTTPConnection", "Already connected to " + uri.Host);
            }

            lock (HTTPManager.Locker)
                StartTime = DateTime.UtcNow;

            if (Stream == null)
            {
                if (HasProxy && !Proxy.IsTransparent)
                {
                    Stream = Client.GetStream();

                    var outStream = new BinaryWriter(Stream);
                    outStream.Write(string.Format("CONNECT {0}:{1} HTTP/1.1", CurrentRequest.CurrentUri.Host, CurrentRequest.CurrentUri.Port).GetASCIIBytes());
                    outStream.Write(HTTPRequest.EOL);

                    outStream.Write(string.Format("Proxy-Connection: Keep-Alive"));
                    outStream.Write(HTTPRequest.EOL);

                    outStream.Write(string.Format("Connection: Keep-Alive"));
                    outStream.Write(HTTPRequest.EOL);

                    outStream.Write(string.Format("Host: {0}:{1}", CurrentRequest.CurrentUri.Host, CurrentRequest.CurrentUri.Port).GetASCIIBytes());
                    outStream.Write(HTTPRequest.EOL);

                    outStream.Write(HTTPRequest.EOL);
                    outStream.Flush();

                    CurrentRequest.ProxyResponse = new HTTPProxyResponse(CurrentRequest, Stream, false, false);
                    if (!CurrentRequest.ProxyResponse.Receive())
                    {
                        throw new Exception("Connection to the Proxy Server failed!");
                    }

                    // TODO: check & handle proxy status code?
                }

                // We have to use CurrentRequest.CurrentUri here, becouse uri can be a proxy uri with a different protocol
                if (HTTPProtocolFactory.IsSecureProtocol(CurrentRequest.CurrentUri))
                {
                    // On WP8 there are no Mono, so we must use the 'alternate' TlsHandlers
                    if (CurrentRequest.UseAlternateSSL)
                    {
                        var handler = new TlsClientProtocol(Client.GetStream(), new Org.BouncyCastle.Security.SecureRandom());
                        if (CurrentRequest.CustomCertificateVerifyer == null)
                        {
                            handler.Connect(new LegacyTlsClient(new AlwaysValidVerifyer()));
                        }
                        else
                        {
                            handler.Connect(new LegacyTlsClient(CurrentRequest.CustomCertificateVerifyer));
                        }
                        Stream = handler.Stream;
                    }
                    else
                    {
#if !UNITY_WP8 && !NETFX_CORE
                        SslStream sslStream = new SslStream(Client.GetStream(), false, (sender, cert, chain, errors) =>
                        {
                            return(CurrentRequest.CallCustomCertificationValidator(cert, chain));
                        });

                        if (!sslStream.IsAuthenticated)
                        {
                            sslStream.AuthenticateAsClient(uri.Host);
                        }
                        Stream = sslStream;
#else
                        Stream = Client.GetStream();
#endif
                    }
                }
                else
                {
                    Stream = Client.GetStream();
                }
            }
        }
コード例 #2
0
        private void Connect()
        {
            Uri uri =
#if !BESTHTTP_DISABLE_PROXY
                CurrentRequest.HasProxy ? CurrentRequest.Proxy.Address :
#endif
                CurrentRequest.CurrentUri;

            #region TCP Connection

            if (Client == null)
            {
                Client = new TcpClient();
            }

            if (!Client.Connected)
            {
                Client.ConnectTimeout = CurrentRequest.ConnectTimeout;

                if (HTTPManager.Logger.Level == Logger.Loglevels.All)
                {
                    HTTPManager.Logger.Verbose("HTTPConnection", string.Format("'{0}' - Connecting to {1}:{2}", this.CurrentRequest.CurrentUri.ToString(), uri.Host, uri.Port.ToString()));
                }

#if !NETFX_CORE && (!UNITY_WEBGL || UNITY_EDITOR)
                Client.SendBufferSize    = HTTPManager.SendBufferSize;
                Client.ReceiveBufferSize = HTTPManager.ReceiveBufferSize;

                if (HTTPManager.Logger.Level == Logger.Loglevels.All)
                {
                    HTTPManager.Logger.Verbose("HTTPConnection", string.Format("'{0}' - Buffer sizes - Send: {1} Receive: {2} Blocking: {3}", this.CurrentRequest.CurrentUri.ToString(), Client.SendBufferSize.ToString(), Client.ReceiveBufferSize.ToString(), Client.Client.Blocking.ToString()));
                }
#endif

                Client.Connect(uri.Host, uri.Port);

                if (HTTPManager.Logger.Level <= Logger.Loglevels.Information)
                {
                    HTTPManager.Logger.Information("HTTPConnection", "Connected to " + uri.Host + ":" + uri.Port.ToString());
                }
            }
            else if (HTTPManager.Logger.Level <= Logger.Loglevels.Information)
            {
                HTTPManager.Logger.Information("HTTPConnection", "Already connected to " + uri.Host + ":" + uri.Port.ToString());
            }

            #endregion

            StartTime = DateTime.UtcNow;

            if (Stream == null)
            {
                bool isSecure = HTTPProtocolFactory.IsSecureProtocol(CurrentRequest.CurrentUri);

                Stream = Client.GetStream();

                /*if (Stream.CanTimeout)
                 *  Stream.ReadTimeout = Stream.WriteTimeout = (int)CurrentRequest.Timeout.TotalMilliseconds;*/


#if !BESTHTTP_DISABLE_PROXY
                if (CurrentRequest.Proxy != null)
                {
                    CurrentRequest.Proxy.Connect(this.Stream, this.CurrentRequest);
                }
#endif

                // We have to use CurrentRequest.CurrentUri here, because uri can be a proxy uri with a different protocol
                if (isSecure)
                {
                    // Under the new experimental runtime there's a bug in the Socket.Send implementation that can cause a
                    //  connection when the TLS protocol is used.
#if !NETFX_CORE && (!UNITY_WEBGL || UNITY_EDITOR) && NET_4_6
                    //Client.SendBufferSize = 0;
#endif

                    #region SSL Upgrade

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
                    if (CurrentRequest.UseAlternateSSL)
                    {
                        var handler = new TlsClientProtocol(Client.GetStream(), new BestHTTP.SecureProtocol.Org.BouncyCastle.Security.SecureRandom());

                        // http://tools.ietf.org/html/rfc3546#section-3.1
                        // -It is RECOMMENDED that clients include an extension of type "server_name" in the client hello whenever they locate a server by a supported name type.
                        // -Literal IPv4 and IPv6 addresses are not permitted in "HostName".

                        // User-defined list has a higher priority
                        List <string> hostNames = CurrentRequest.CustomTLSServerNameList;

                        // If there's no user defined one and the host isn't an IP address, add the default one
                        if ((hostNames == null || hostNames.Count == 0) && !CurrentRequest.CurrentUri.IsHostIsAnIPAddress())
                        {
                            hostNames = new List <string>(1);
                            hostNames.Add(CurrentRequest.CurrentUri.Host);
                        }

                        handler.Connect(new LegacyTlsClient(CurrentRequest.CurrentUri,
                                                            CurrentRequest.CustomCertificateVerifyer == null ? new AlwaysValidVerifyer() : CurrentRequest.CustomCertificateVerifyer,
                                                            CurrentRequest.CustomClientCredentialsProvider,
                                                            hostNames));

                        Stream = handler.Stream;
                    }
                    else
#endif
                    {
#if !NETFX_CORE
                        SslStream sslStream = new SslStream(Client.GetStream(), false, (sender, cert, chain, errors) =>
                        {
                            return(CurrentRequest.CallCustomCertificationValidator(cert, chain));
                        });

                        if (!sslStream.IsAuthenticated)
                        {
                            sslStream.AuthenticateAsClient(CurrentRequest.CurrentUri.Host);
                        }
                        Stream = sslStream;
#else
                        Stream = Client.GetStream();
#endif
                    }

                    #endregion
                }
            }
        }
コード例 #3
0
        private void Connect()
        {
            Uri uri =
#if !BESTHTTP_DISABLE_PROXY
                CurrentRequest.HasProxy ? CurrentRequest.Proxy.Address :
#endif
                CurrentRequest.CurrentUri;

            #region TCP Connection

            if (Client == null)
            {
                Client = new TcpClient();
            }

            if (!Client.Connected)
            {
                Client.ConnectTimeout = CurrentRequest.ConnectTimeout;

#if NETFX_CORE || (UNITY_WP8 && !UNITY_EDITOR)
                Client.UseHTTPSProtocol =
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
                    !CurrentRequest.UseAlternateSSL &&
#endif
                    HTTPProtocolFactory.IsSecureProtocol(uri);
#endif

                Client.Connect(uri.Host, uri.Port);

                if (HTTPManager.Logger.Level <= Logger.Loglevels.Information)
                {
                    HTTPManager.Logger.Information("HTTPConnection", "Connected to " + uri.Host + ":" + uri.Port.ToString());
                }
            }
            else if (HTTPManager.Logger.Level <= Logger.Loglevels.Information)
            {
                HTTPManager.Logger.Information("HTTPConnection", "Already connected to " + uri.Host + ":" + uri.Port.ToString());
            }

            #endregion

            lock (HTTPManager.Locker)
                StartTime = DateTime.UtcNow;

            if (Stream == null)
            {
                bool isSecure = HTTPProtocolFactory.IsSecureProtocol(CurrentRequest.CurrentUri);

#if !BESTHTTP_DISABLE_PROXY
                #region Proxy Handling

                if (HasProxy && (!Proxy.IsTransparent || (isSecure && Proxy.NonTransparentForHTTPS)))
                {
                    Stream = Client.GetStream();
                    var outStream = new BinaryWriter(Stream);

                    bool retry;
                    do
                    {
                        // If we have to becouse of a authentication request, we will switch it to true
                        retry = false;

                        outStream.SendAsASCII(string.Format("CONNECT {0}:{1} HTTP/1.1", CurrentRequest.CurrentUri.Host, CurrentRequest.CurrentUri.Port));
                        outStream.Write(HTTPRequest.EOL);

                        outStream.SendAsASCII("Proxy-Connection: Keep-Alive");
                        outStream.Write(HTTPRequest.EOL);

                        outStream.SendAsASCII("Connection: Keep-Alive");
                        outStream.Write(HTTPRequest.EOL);

                        outStream.SendAsASCII(string.Format("Host: {0}:{1}", CurrentRequest.CurrentUri.Host, CurrentRequest.CurrentUri.Port));
                        outStream.Write(HTTPRequest.EOL);

                        // Proxy Authentication
                        if (HasProxy && Proxy.Credentials != null)
                        {
                            switch (Proxy.Credentials.Type)
                            {
                            case AuthenticationTypes.Basic:
                                // With Basic authentication we don't want to wait for a challange, we will send the hash with the first request
                                outStream.Write(string.Format("Proxy-Authorization: {0}", string.Concat("Basic ", Convert.ToBase64String(Encoding.UTF8.GetBytes(Proxy.Credentials.UserName + ":" + Proxy.Credentials.Password)))).GetASCIIBytes());
                                outStream.Write(HTTPRequest.EOL);
                                break;

                            case AuthenticationTypes.Unknown:
                            case AuthenticationTypes.Digest:
                                var digest = DigestStore.Get(Proxy.Address);
                                if (digest != null)
                                {
                                    string authentication = digest.GenerateResponseHeader(CurrentRequest, Proxy.Credentials);
                                    if (!string.IsNullOrEmpty(authentication))
                                    {
                                        outStream.Write(string.Format("Proxy-Authorization: {0}", authentication).GetASCIIBytes());
                                        outStream.Write(HTTPRequest.EOL);
                                    }
                                }

                                break;
                            }
                        }

                        outStream.Write(HTTPRequest.EOL);

                        // Make sure to send all the wrote data to the wire
                        outStream.Flush();

                        CurrentRequest.ProxyResponse = new HTTPResponse(CurrentRequest, Stream, false, false);

                        // Read back the response of the proxy
                        if (!CurrentRequest.ProxyResponse.Receive(-1, true))
                        {
                            throw new Exception("Connection to the Proxy Server failed!");
                        }

                        if (HTTPManager.Logger.Level <= Logger.Loglevels.Information)
                        {
                            HTTPManager.Logger.Information("HTTPConnection", "Proxy returned - status code: " + CurrentRequest.ProxyResponse.StatusCode + " message: " + CurrentRequest.ProxyResponse.Message);
                        }

                        switch (CurrentRequest.ProxyResponse.StatusCode)
                        {
                        // Proxy authentication required
                        // http://www.w3.org/Protocols/rfc2616/rfc2616-sec10.html#sec10.4.8
                        case 407:
                        {
                            string authHeader = DigestStore.FindBest(CurrentRequest.ProxyResponse.GetHeaderValues("proxy-authenticate"));
                            if (!string.IsNullOrEmpty(authHeader))
                            {
                                var digest = DigestStore.GetOrCreate(Proxy.Address);
                                digest.ParseChallange(authHeader);

                                if (Proxy.Credentials != null && digest.IsUriProtected(Proxy.Address) && (!CurrentRequest.HasHeader("Proxy-Authorization") || digest.Stale))
                                {
                                    retry = true;
                                }
                            }
                            break;
                        }

                        default:
                            if (!CurrentRequest.ProxyResponse.IsSuccess)
                            {
                                throw new Exception(string.Format("Proxy returned Status Code: \"{0}\", Message: \"{1}\" and Response: {2}", CurrentRequest.ProxyResponse.StatusCode, CurrentRequest.ProxyResponse.Message, CurrentRequest.ProxyResponse.DataAsText));
                            }
                            break;
                        }
                    } while (retry);
                }
                #endregion
#endif // #if !BESTHTTP_DISABLE_PROXY

                // We have to use CurrentRequest.CurrentUri here, becouse uri can be a proxy uri with a different protocol
                if (isSecure)
                {
                    #region SSL Upgrade

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
                    if (CurrentRequest.UseAlternateSSL)
                    {
                        var handler = new TlsClientProtocol(Client.GetStream(), new Org.BouncyCastle.Security.SecureRandom());

                        // http://tools.ietf.org/html/rfc3546#section-3.1
                        // It is RECOMMENDED that clients include an extension of type "server_name" in the client hello whenever they locate a server by a supported name type.
                        List <string> hostNames = new List <string>(1);
                        hostNames.Add(CurrentRequest.CurrentUri.Host);

                        handler.Connect(new LegacyTlsClient(CurrentRequest.CurrentUri,
                                                            CurrentRequest.CustomCertificateVerifyer == null ? new AlwaysValidVerifyer() : CurrentRequest.CustomCertificateVerifyer,
                                                            CurrentRequest.CustomClientCredentialsProvider,
                                                            hostNames));

                        Stream = handler.Stream;
                    }
                    else
#endif
                    {
#if !NETFX_CORE && !UNITY_WP8
                        SslStream sslStream = new SslStream(Client.GetStream(), false, (sender, cert, chain, errors) =>
                        {
                            return(CurrentRequest.CallCustomCertificationValidator(cert, chain));
                        });

                        if (!sslStream.IsAuthenticated)
                        {
                            sslStream.AuthenticateAsClient(CurrentRequest.CurrentUri.Host);
                        }
                        Stream = sslStream;
#else
                        Stream = Client.GetStream();
#endif
                    }

                    #endregion
                }
                else
                {
                    Stream = Client.GetStream();
                }
            }
        }
コード例 #4
0
        Connect()
        {
            Uri uri = CurrentRequest.HasProxy ? CurrentRequest.Proxy.Address : CurrentRequest.CurrentUri;

            if (Client == null)
            {
                Client = new TcpClient();
            }

            if (!Client.Connected)
            {
                Client.ConnectTimeout = CurrentRequest.ConnectTimeout;

//#if NETFX_CORE
                //await
//#endif
                Client.Connect(uri.Host, uri.Port);
            }

            if (Stream == null)
            {
                if (HasProxy && !Proxy.IsTransparent)
                {
                    Stream = Client.GetStream();

                    var outStream = new BinaryWriter(Stream);
                    outStream.Write(string.Format("CONNECT {0}:{1} HTTP/1.1", CurrentRequest.CurrentUri.Host, CurrentRequest.CurrentUri.Port).GetASCIIBytes());
                    outStream.Write(HTTPRequest.EOL);
                    outStream.Write(string.Format("Host: {0}:{1}", CurrentRequest.CurrentUri.Host, CurrentRequest.CurrentUri.Port).GetASCIIBytes());
                    outStream.Write(HTTPRequest.EOL);
                    outStream.Write(string.Format("Proxy-Connection: Keep-Alive"));
                    outStream.Write(HTTPRequest.EOL);
                    outStream.Write(HTTPRequest.EOL);
                    outStream.Flush();

                    ReadTo(Stream, HTTPResponse.LF);
                    ReadTo(Stream, HTTPResponse.LF);
                }

                if (HTTPProtocolFactory.IsSecureProtocol(uri))
                {
                    // On WP8 there are no Mono, so we must use the 'alternate' TlsHandlers
#if !UNITY_WP8 && !NETFX_CORE
                    if (CurrentRequest.UseAlternateSSL)
                    {
#endif
                    var handler = new TlsClientProtocol(Client.GetStream(), new Org.BouncyCastle.Security.SecureRandom());
                    handler.Connect(new LegacyTlsClient(new AlwaysValidVerifyer()));
                    Stream = handler.Stream;
#if !UNITY_WP8 && !NETFX_CORE
                }
                else
                {
                    SslStream sslStream = new SslStream(Client.GetStream(), false, (sender, cert, chain, errors) =>
                    {
                        return(CurrentRequest.CallCustomCertificationValidator(cert, chain));
                    });

                    if (!sslStream.IsAuthenticated)
                    {
                        sslStream.AuthenticateAsClient(uri.Host);
                    }
                    Stream = sslStream;
                }
#endif
                }
                else
                {
                    Stream = Client.GetStream();
                }
            }
        }