public bool HasAcceptablePosition() { if (isCollidingWithOtherUnit()) { return(false); } Coordination coordination = GetCoordination(); if (coordination.x <= 0 || coordination.y <= 0 || coordination.x > 7 || coordination.y > 7) { return(false); } if (Orientation == 1 && coordination.y - 1 + Size <= 7) { return(true); } if (Orientation == 2 && coordination.x - Size >= 0) { return(true); } if (Orientation == 3 && coordination.y - Size >= 0) { return(true); } if (Orientation == 4 && coordination.x - 1 + Size <= 7) { return(true); } return(false); }
private void DrawShootImpact(ShootImpactDto shootImpactDto, string slotsTag) { GameObject[] slots = GameObject.FindGameObjectsWithTag(slotsTag); foreach (GameObject slot in slots) { foreach (Coordination hit in shootImpactDto.hits) { Coordination c = slot.GetComponent <Slot>().Coordination; if (c.x == hit.x && c.y == hit.y) { slot.GetComponent <Slot>().SetIsHit(); } } } foreach (GameObject slot in slots) { foreach (Coordination hit in shootImpactDto.misses) { Coordination c = slot.GetComponent <Slot>().Coordination; if (c.x == hit.x && c.y == hit.y) { slot.GetComponent <Slot>().SetIsMiss(); } } } }
public override async Task <bool> OnKilledRiftGaurdian(Message sender, EventData e) { if (e.IsLeaderEvent) { Log.Warn("{0} killed a rift gaurdian", e.OwnerHeroAlias); if (GameUI.ReviveAtCheckpointButton.IsVisible && GameUI.ReviveAtCheckpointButton.IsEnabled) { GameUI.ReviveAtCheckpointButton.Click(); await Coroutine.Sleep(3000); } var timeout = DateTime.UtcNow + TimeSpan.FromSeconds(8); while (Player.IsDead && DateTime.UtcNow < timeout) { await Coroutine.Sleep(250); await Coroutine.Yield(); } await Coordination.TeleportToRiftGaurdianLoot(sender); return(true); } return(false); }
//determine whether "I" get win private bool win(){ bool won = false; ArrayList foundRowList; if (stepCount >= multi_init.totalLength) { //find start edge for (int i = 0; i < multi_init.totalLength; i++){ if(visitRow[i,0] == true){ foundRowList = new ArrayList (); Coordination cord = new Coordination(i,0); foundRowList.Add(cord); //won = findNextEdge(i,0,1,foundRowList); won = setPathArray(cord, foundRowList); if (won) { Camera.main.SendMessage("disableButtons"); ArrayList path = new ArrayList (); //set first path Coordination coor = (Coordination)foundRowList[0]; addPath (coor.getX (), coor.getY (), path); addPath (coor.getX (), coor.getY ()+1, path); Coordination c = new Coordination (coor.getX (), coor.getY ()+1); setPathArray (c, path); character.winAnimation(path); break; } } } } return won; }
public ActionResult Create(Coordination coordination) { if (ModelState.IsValid) { var data = db.Coordinations.Where(a => a.Is_Deleted != true && a.Year == DateTime.Now.Year && a.FacultyId == coordination.FacultyId).SingleOrDefault(); if (data != null) { ViewBag.ErrMessage = Languages.Language.CoordinationErr; ViewBag.UType = new SelectList(db.UniversityTypes.Where(a => a.Is_Deleted != true), "Id", "UniversityTypeName"); if (Session["lang"] != null) { if (Session["lang"].ToString().Equals("ar-EG")) { ViewBag.UType = new SelectList(db.UniversityTypes.Where(a => a.Is_Deleted != true), "Id", "UniversityTypeNameArabic"); } } return(View(coordination)); } coordination.Year = DateTime.Now.Year; db.Coordinations.Add(coordination); db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.ErrMessage = Languages.Language.CoordinationErr; ViewBag.UType = new SelectList(db.UniversityTypes.Where(a => a.Is_Deleted != true), "Id", "UniversityTypeName"); if (Session["lang"] != null) { if (Session["lang"].ToString().Equals("ar-EG")) { ViewBag.UType = new SelectList(db.UniversityTypes.Where(a => a.Is_Deleted != true), "Id", "UniversityTypeNameArabic"); } } return(View(coordination)); }
public async Task <CoordinationResponse> SaveAsync(Coordination coordination) { try { (Boolean success, String error)check = await idChecks(coordination); if (!check.success) { return(new CoordinationResponse(check.error)); } // Sets the date and time for the attributes published and last updated to current time. coordination.DatePublished = DateTime.Now; coordination.DateLastUpdated = DateTime.Now; var createCoordinationTask = Task.Run(async() => { coordination = await _coordinationRepository.AddAsync(coordination); await _unitOfWork.CompleteAsync(); await addTags(coordination); return(coordination); }); return(await CreateGitLabProject(createCoordinationTask, coordination)); } catch (Exception ex) { return(new CoordinationResponse($"An error occured when saving the coordination: {ex.Message}")); } }
// Method to add tags based on the id and a bit messy because it is sent as a string. private async Task addTags(Coordination coordination) { try { // Tries to parse tag ids from string to int foreach (string idString in coordination.TagsIds.Split(',')) { if (idString == null || idString == "") { continue; } int tagId = Int32.Parse(idString.Trim()); Tags existingTag = await _tagsRepository.FindByIdAsync(tagId); if (existingTag != null) { // If the tag exists, add it to the list of tags in the coordination CoordinationTags coordinationTag = new CoordinationTags { Coordination = coordination, Tags = existingTag }; coordination.CoordinationTags.Add(coordinationTag); } } await _unitOfWork.CompleteAsync(); } catch (Exception ex) { await _unitOfWork.CompleteAsync(); Console.WriteLine(ex.Message); } }
public async Task TestUpdate() { Res = await CS.FindByIdAsync(5); Assert.IsFalse(Res.Success); Res = await CS.UpdateAsync(5, ExampleV); Assert.IsFalse(Res.Success, "Success on updating on an ID that should not exist"); Res = await CS.FindByIdAsync(100); Assert.IsTrue(Res.Success); Coordination exampleA = Res.Resource; // Should use clone() var exampleAImg = CoordinationSnapshot(exampleA); // CoordinationSnapshot is not a good function, and should be replaced by clone and equals in Coordination Res = await CS.UpdateAsync(100, ExampleV); Assert.IsTrue(Res.Success, "Failed to update an existing ID with a new valid state."); Coordination exampleB = Res.Resource; var exampleBImg = CoordinationSnapshot(exampleB); Assert.AreNotEqual(exampleAImg.Title, exampleB.Title, "Title before update is equal to title after update."); Assert.AreEqual(ExampleV.Title, exampleB.Title, "Updated title is not equal to inputted title."); }
public async Task <CoordinationResponse> UpdateAsync(int id, Coordination coordination) { var existingCoordination = await _coordinationRepository.FindByIdAsync(id); if (existingCoordination == null) { return(new CoordinationResponse("Coordination not found.")); } try { (Boolean success, String error)check = await idChecks(coordination); if (!check.success) { return(new CoordinationResponse(check.error)); } // Set last updated to current time existingCoordination.DateLastUpdated = DateTime.Now; // Update attributes existingCoordination.Title = coordination.Title; existingCoordination.Description = coordination.Description; existingCoordination.PublisherId = coordination.PublisherId; existingCoordination.UnderCoordination = coordination.UnderCoordination; existingCoordination.StatusDescription = coordination.StatusDescription; existingCoordination.CategoryId = coordination.CategoryId; existingCoordination.TagsIds = coordination.TagsIds; existingCoordination.AccessLevel = coordination.AccessLevel; existingCoordination.CoordinationTags.Clear(); await addTags(existingCoordination); _coordinationRepository.Update(existingCoordination); // Send notifications await _notificationService.AddUserNotificationsAsync(existingCoordination, existingCoordination, existingCoordination.Title + " - " + existingCoordination.Publisher.Name, "Samordningen '" + existingCoordination.Title + "' har blitt oppdatert."); await _notificationService.AddPublisherNotificationsAsync(existingCoordination, existingCoordination, existingCoordination.Title + " - " + existingCoordination.Publisher.Name, "Samordningen din '" + existingCoordination.Title + "' har blitt oppdatert."); await _unitOfWork.CompleteAsync(); if (coordination.GitlabProjectId == null) { var createCoordinationTask = Task.Run(() => { return(existingCoordination); }); await CreateGitLabProject(createCoordinationTask, existingCoordination); } await _gitlabService.UpdateProject(existingCoordination); return(new CoordinationResponse(existingCoordination)); } catch (Exception ex) { // Do some logging stuff return(new CoordinationResponse($"An error occurred when updating the coordination: {ex.Message}")); } }
private static Coordination ConstructCoordination(Log.Domain.OrderLog log) { var matchResult = logTypereg.Match(log.Content); var result = new Coordination(log.Account, matchResult.Success ? matchResult.Groups["reason"].Value : "成功出票", matchResult.Success ? "拒绝出票" : "出票成功", BusinessType.出票, ContactMode.Telphone, log.Time, OrderRole.Provider); return(result); }
public Airport(string name, string city, string country, string iata3, Coordination coordination) { Name = name; City = city; Country = country; IATA3 = iata3; Coordination = coordination; }
public ActionResult DeleteConfirmed(int id) { Coordination coordination = db.Coordinations.Find(id); coordination.Is_Deleted = true; db.SaveChanges(); return(RedirectToAction("Index")); }
public override async Task <bool> OnInTrouble(Message sender, EventData e) { if (e.IsFollowerEvent && !Data.Monsters.Any(m => m.Distance <= 80f) && sender.IsInSameWorld && !RiftHelper.IsInGreaterRift) { Log.Info("My minion needs help! Teleporting to {0}. Distance={1}", sender.HeroAlias, sender.Distance); await Coordination.TeleportToPlayer(sender); } return(false); }
private bool visit(Coordination cord, ArrayList list){ for (int i = 0; i < list.Count; i++) { Coordination temp = list[i] as Coordination; if(cord.Equals(temp)) return true; } return false; }
//find path from top to down private bool findNextEdge(int edgeRow, int edgeCol, int rowReached, ArrayList foundCol){ bool found = false; Coordination cord; int length = aiMode_init.totalLength; int maxCol = aiMode_init.maxCol; if (rowReached == length) //reached found = true; else { cord = new Coordination(edgeRow+1, edgeCol); if (edgeRow+1 <= maxCol && visitCol[edgeRow+1,edgeCol] == true && !visit(cord,foundCol)){ foundCol.Add(cord); found = findNextEdge(edgeRow+1,edgeCol,rowReached+1,foundCol); if(!found)//delete the new element added in arraylist foundCol.RemoveAt(foundCol.Count-1); } //find downward left row if (edgeCol!=0 && !found){ if (edgeRow+1 <= maxCol && edgeCol-1 >= 0 && visitRow[edgeRow+1,edgeCol-1] == true) found = findNextVerticalEdge(edgeRow+1,edgeCol-1,rowReached,foundCol); } //find upward left row if(!found && edgeCol !=0){ if (edgeCol-1 >= 0 && visitRow[edgeRow,edgeCol-1] == true) found = findNextVerticalEdge(edgeRow, edgeCol-1, rowReached-1,foundCol); } //downward right row if(edgeCol != 4 && !found){ if (edgeRow+1 <= maxCol && visitRow[edgeRow+1,edgeCol] == true) found = findNextVerticalEdge (edgeRow+1,edgeCol,rowReached,foundCol); } } //upward right if (!found && edgeCol != 4) { if (visitRow[edgeRow,edgeCol] == true) found = findNextVerticalEdge(edgeRow,edgeCol,rowReached-1,foundCol); } //backward col if (!found && edgeRow-1 >= 0){ cord = new Coordination(edgeRow-1,edgeCol); if (edgeRow-1 >= 0 && visitCol[edgeRow-1,edgeCol] == true && !visit(cord,foundCol)){ foundCol.Add(cord); found = findNextEdge(edgeRow-1,edgeCol,rowReached-1,foundCol); if(!found) foundCol.RemoveAt(foundCol.Count-1); } } return found; }
/// <summary> /// Check if a point is intersected with the sorting box. /// </summary> /// <param name="point"></param> /// <returns></returns> public async Task <bool> IsIntersected(Point point) { bool isIntersect = false; await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { isIntersect = Coordination.IsIntersect(point, this, true); }); return(isIntersect); }
/// <summary> /// Check if the point is intersect with delete button /// </summary> /// <param name="position"></param> /// <returns></returns> internal async Task <bool> IsIntersectWithDelete(Point position) { bool isIntersect = false; await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { isIntersect = Coordination.IsIntersect(position, deleteButton, false); }); return(isIntersect); }
public override async Task <bool> OnKilledRiftGaurdian(Message sender, EventData e) { if (e.IsMyEvent) { Log.Warn("I killed a rift gaurdian, all me.", e.OwnerHeroAlias); Coordination.WaitFor(TimeSpan.FromSeconds(5)); Coordination.WaitFor(TimeSpan.FromSeconds(30), () => AutoFollow.CurrentParty.All(b => b.Distance < 60f)); return(true); } return(false); }
public IActionResult Post([FromBody] User user, decimal latitude, decimal longitude) { Coordination coordination = new Coordination() { Latitude = latitude, Longitude = longitude }; int userId = _businessLayer.CreateAppUser(user, coordination); return(Created($"{_resourceUrl}{userId}", userId)); }
CoordinationSnapshot(Coordination c) { return( c.Id, c.Title, c.Description, c.PublisherId, c.UnderCoordination, c.StatusDescription, c.CategoryId, c.TagsIds ); }
public void OnPointerClick(PointerEventData eventData) { if (GetComponent <Slot>().IsHit() || GetComponent <Slot>().IsMiss()) { return; } initAll(); firePosition = GetComponent <Slot>().Coordination; IsSelected = true; GetComponent <Image>().color = Color.gray; Debug.Log(firePosition.x); Debug.Log(firePosition.y); GameObject.Find("fire-btn").GetComponent <Button>().interactable = true; }
public void ExecutShoot(Coordination coordination) { GameObject.Find("fire-btn").GetComponent <Button>().interactable = false; ExecShootDto execShootDto = new ExecShootDto(coordination); NetworkController.Send(JsonUtility.ToJson(execShootDto)); executedShoots++; if (executedShoots == 3) { freeToFire = false; executedShoots = 0; GameObject.Find("FireBoard").GetComponent <Animator>().SetTrigger("shoot-executed"); } }
// GET: Coordinations/Delete/5 public ActionResult Delete(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Coordination coordination = db.Coordinations.Find(id); if (coordination == null) { return(HttpNotFound()); } return(View(coordination)); }
public override async Task <bool> InGameTask() { if (await base.InGameTask()) { return(true); } if (await Coordination.TeleportWhenInDifferentWorld(AutoFollow.CurrentLeader)) { return(true); } return(false); }
/// <summary> /// Method for creating new text elements /// </summary> /// <param name="parts">UDPipe service response line</param> /// <returns>New text element</returns> public IProcessable Create(string[] parts) { // Map known cases this.MapKnownCases(parts[2], ref parts[3]); IProcessable part = null; switch (parts[3]) { case "PROPN": case "NOUN": part = this.ProcessNoun(parts); break; case "ADJ": part = this.ProcessAdj(parts); break; case "ADP": part = new Adposition(int.Parse(parts[0]), parts[2], parts[7]); break; case "NUM": part = new Numeral(int.Parse(parts[0]), parts[2], parts[7]); break; case "VERB": part = this.ProcessVerb(parts); break; case "ADV": part = new Adverb(int.Parse(parts[0]), parts[2], parts[7]); break; case "CONJ": part = new Coordination(int.Parse(parts[0]), parts[2], parts[7]); break; case "NEG": part = new Negation(int.Parse(parts[0]), parts[2], parts[7]); break; default: break; } return(part); }
//pass a horizontal edge coordination into this method private bool findNextEdge(int edgeRow, int edgeCol, int colReached, ArrayList foundRow){ bool found = false; Coordination cord; if (colReached == multi_init.totalLength) //reached found = true; else { //check straigh next horizontal edge cord = new Coordination(edgeRow, edgeCol+1); if (edgeCol+1 <= multi_init.maxCol && visitRow[edgeRow,edgeCol+1] == true && !visit (cord,foundRow)){ foundRow.Add(cord); found = findNextEdge(edgeRow,edgeCol+1,colReached+1,foundRow); if(!found)//delete the new element added in arraylist foundRow.RemoveAt(foundRow.Count-1); } //check downward vertical edge if (!found && edgeCol+1 <= multi_init.maxCol && edgeRow!=4 && visitCol[edgeRow,edgeCol+1] == true){ found = findNextHorizontalEdge(edgeRow,edgeCol+1,colReached,foundRow); } //check backward downward if(!found && edgeRow!=4 && visitCol[edgeRow,edgeCol] == true){ found = findNextHorizontalEdge(edgeRow,edgeCol,colReached-1,foundRow); } //check upward vertical edge if (!found && edgeRow !=0 && edgeCol+1 <= multi_init.maxCol && visitCol[edgeRow-1,edgeCol+1] == true){ found = findNextHorizontalEdge(edgeRow-1,edgeCol+1,colReached,foundRow); } //check backward upward if(!found && edgeRow != 0 && visitCol[edgeRow-1,edgeCol] == true) found = findNextHorizontalEdge(edgeRow-1,edgeCol,colReached-1,foundRow); if (!found && edgeCol-1 >= 0){//check backward row cord = new Coordination(edgeRow,edgeCol-1); if (visitRow[edgeRow,edgeCol-1] == true && !visit(cord,foundRow)){ foundRow.Add(cord); found = findNextEdge(edgeRow,edgeCol-1,colReached-1,foundRow); if(!found) foundRow.RemoveAt(foundRow.Count-1); } } } return found; }
public override async Task <bool> InGameTask() { // Returning True => go to next tick immediately, execution starts again from top of the tree. // Returning False => allow execution to continue to lower hooks. Such as profiles, Adventurer. if (!AutoFollow.CurrentLeader.IsValid) { return(false); } //if (!Service.IsConnected || AutoFollow.NumberOfConnectedBots == 0) // return false; if (Player.IsInTown && AdvDia.CurrentWorldId != ExplorationData.ActHubWorldIds[Act.A1]) { return(!await WaypointCoroutine.UseWaypoint(WaypointFactory.ActHubs[Act.A1])); } if (Player.IsFollower) { if (await Party.LeaveWhenInWrongGame()) { return(true); } } if (await Coordination.WaitForGameStartDelay()) { return(true); } if (await Coordination.WaitBeforeStartingRift()) { return(true); } if (await Coordination.WaitAfterChangingWorlds()) { return(true); } if (await WaitForGemUpgraded()) { return(true); } return(false); }
public override async Task <bool> InGameTask() { // Returning True => go to next tick immediately, execution starts again from top of the tree. // Returning False => allow execution to continue to lower hooks. Such as profiles, Adventurer. if (!AutoFollow.CurrentLeader.IsValid) { return(false); } if (!Service.IsConnected || AutoFollow.NumberOfConnectedBots == 0) { return(false); } if (await Coordination.WaitForGameStartDelay()) { return(true); } if (await Coordination.WaitBeforeStartingRift()) { return(true); } if (await Coordination.WaitAfterChangingWorlds()) { return(true); } if (Player.IsFollower) { if (await Party.LeaveWhenInWrongGame()) { return(true); } } if (await WaitForGemUpgraded()) { return(true); } return(false); }
//计算落点坐标 private bool CalDropPosSuccess(Sphere beHitSphere) { //Debug.LogError("===========>>>hit ball:" + index_x_behit + " " + index_y_behit); Coordination dropPos = GetDropPodCoordination(beHitSphere); if (QuerySphere(dropPos.X, dropPos.Y) != null) { Debug.LogError("位置:" + dropPos.X + " " + dropPos.Y + "已被占据,错误!!!!!!!"); return(false); } else { Debug.LogError("落点是:" + dropPos.X + " " + dropPos.Y); this.Index_Drop_X = dropPos.X; this.Index_Drop_Y = dropPos.Y; return(true); } }
private bool win(){ Debug.Log ("<color=green>check win</color>"); bool won = false; ArrayList foundRowList; int length = 0; if (SceneManager.GetActiveScene ().name == "scene_multi") length = multi_init.totalLength; else if (SceneManager.GetActiveScene ().name == "scene_ai") length = aiMode_init.totalLength; if (stepCount >= length) { //find start edge for (int i = 0; i < length; i++){ if(visitCol[0,i] == true){ foundRowList = new ArrayList (); Coordination cord = new Coordination(0,i); foundRowList.Add(cord); //won = findNextEdge(0,i,1,foundRowList); won = setPathArray(cord, foundRowList, length, length, false); if (won) { //StartCoroutine(winAnimation (foundRowList)); //ch.SetActive(true); Camera.main.SendMessage("disableButtons"); ArrayList path = new ArrayList (); //set first path Coordination coor = (Coordination)foundRowList[0]; addPath (coor.getX (), coor.getY (), path); addPath (coor.getX ()+1, coor.getY (), path); Coordination c = new Coordination (coor.getX () + 1, coor.getY ()); setPathArray (c, path, length, length, false); if(aiMode_init.mustConnect) checkConnectBonusNode (path); character.winAnimation(path); break; } } } } Debug.Log ("<color=green>" + won + "</color>"); return won; }
public void RefreshConfig() { Test.Debug( "reading config.xml ..." ); configdoc = XmlHelper.OpenDom( EnvironmentHelper.GetExeDirectory() + "/" + sFilePath ); XmlElement systemnode = (XmlElement)configdoc.DocumentElement.SelectSingleNode( "config"); iDebugLevel = Convert.ToInt32( systemnode.GetAttribute("debuglevel") ); Test.Debug("DebugLevel " + iDebugLevel.ToString() ); clientconfig = (XmlElement)configdoc.DocumentElement.SelectSingleNode( "client"); coordination = new Coordination( (XmlElement)configdoc.DocumentElement.SelectSingleNode( "coordination") ); XmlElement displaynode = clientconfig.SelectSingleNode("display") as XmlElement; windowwidth = GetInt(displaynode, "width"); windowheight = GetInt(displaynode, "height"); XmlElement worldnode = clientconfig.SelectSingleNode( "world" ) as XmlElement; world_xsize = GetInt( worldnode, "x_size" ); world_ysize = GetInt( worldnode, "y_size" ); mingroundheight = GetDouble( worldnode, "mingroundheight" ); maxgroundheight = GetDouble( worldnode, "maxgroundheight" ); ceiling = GetDouble( worldnode, "ceiling" ); XmlElement heighteditingnode = clientconfig.SelectSingleNode( "heightediting" ) as XmlElement; HeightEditingSpeed = GetDouble( heighteditingnode, "speed" ); brushsize = GetInt( heighteditingnode, "defaultbrushsize" ); XmlElement servernode = (XmlElement)configdoc.DocumentElement.SelectSingleNode("server"); ServerPort = Convert.ToInt32( servernode.GetAttribute("port")); ServerIPAddress = servernode.GetAttribute("ipaddress"); foreach (XmlElement mappingnode in clientconfig.SelectNodes("keymappings/key")) { string sCommand = mappingnode.GetAttribute("command"); string sKeyCodes = mappingnode.GetAttribute("keycode"); string[] KeyCodes = sKeyCodes.Split("-".ToCharArray()); List<string> keycodelist = new List<string>(KeyCodes); CommandCombos.Add(new CommandCombo(sCommand, keycodelist)); } foreach (XmlElement mousemovenode in clientconfig.SelectNodes("mousemoveconfigs/mousemove")) { string name = mousemovenode.GetAttribute("name"); string vertical = mousemovenode.GetAttribute("vertical"); string horizontal = mousemovenode.GetAttribute("horizontal"); string zoom = mousemovenode.GetAttribute("zoom"); bool invertvertical = false; bool invertscroll = false; if (mousemovenode.HasAttribute("invertvertical") && mousemovenode.GetAttribute("invertvertical") == "yes") { invertvertical = true; } if (mousemovenode.HasAttribute("invertscroll") && mousemovenode.GetAttribute("invertscroll") == "yes") { invertscroll = true; } if (!MouseMoveConfigsByName.ContainsKey(name)) { MouseMoveConfigsByName.Add(name, new MouseMoveConfig(vertical, horizontal, zoom, invertvertical, invertscroll)); } } Test.Debug("... config.xml read"); }