public void OffCollider() { ThisCharaGeneral.OffCollider(); GameObject Body; if (gameObject.transform.Find("Body(Clone)")) { Body = gameObject.transform.Find("Body(Clone)").gameObject; Body.GetComponent <ControllerCharaGeneral>().MyDestroy();//Bodyの判定を消す } }
public void OffCollider() { ThisCharaGeneral.OffCollider(); }