public void OffCollider()
    {
        ThisCharaGeneral.OffCollider();

        GameObject Body;

        if (gameObject.transform.Find("Body(Clone)"))
        {
            Body = gameObject.transform.Find("Body(Clone)").gameObject;
            Body.GetComponent <ControllerCharaGeneral>().MyDestroy();//Bodyの判定を消す
        }
    }
 public void OffCollider()
 {
     ThisCharaGeneral.OffCollider();
 }