public void ClientHandlerSerialTest2() { ClientSocket cs = new ClientSocket(); Socket s = cs.ConnectToServer(); SerialBytes sb = new SerialBytes(s); try { sb.Recived += PrintObject; } catch (Exception) { } DataClassTrans d1 = new DataClassTrans("test1"); DataClassTrans d2 = new DataClassTrans("test2"); DataClassTrans d3 = new DataClassTrans("test3"); DataClassTrans d4 = new DataClassTrans("test4"); sb.Send(d1); Thread.Sleep(50); sb.Send(d2); Thread.Sleep(50); sb.Send(d3); Thread.Sleep(50); sb.Send(d4); }
public void JsonTest3() { ClientSocket cs = new ClientSocket(); Socket s = cs.ConnectToServer(); JsonBytes jb = new JsonBytes(s); try { jb.Recived += PrintObject; } catch (Exception) { } DataClassTrans d1 = new DataClassTrans("test1"); DataClassTrans d2 = new DataClassTrans("test2"); DataClassTrans d3 = new DataClassTrans("test3"); DataClassTrans d4 = new DataClassTrans("test4"); jb.Send(d1); Thread.Sleep(50); jb.Send(d2); Thread.Sleep(50); jb.Send(d3); Thread.Sleep(50); jb.Send(d4); }
private void btnStart_Click(object sender, EventArgs e) //btnConnetti: per connettersi/disconnettersi dal server { if (connected) { cs.Close(); return; } cs.ConnectToServer(this.txtIpAddress.Text, Int32.Parse(this.txtPortNumber.Text)); }
public void StringTest() { ClientSocket cs = new ClientSocket(); Socket s = cs.ConnectToServer(); StringBytes sb = new StringBytes(s); sb.Send("test1"); Thread.Sleep(50); sb.Send("test2"); Thread.Sleep(50); sb.Send("test3"); Thread.Sleep(50); sb.Send("test4"); }
public ChatWindow() { InitializeComponent(); CurrentChatWindow = this; ClientSocket.ConnectToServer(); CheckMessagesBackgroundWorker = new BackgroundWorker { WorkerSupportsCancellation = true }; //Vi skal bruge en backgroundworker, til at kalde metoden ReceiveMessage på //en ny tråd. Dette gør vi så UI'en ikke fryser. CheckMessagesBackgroundWorker.DoWork += CheckMessagesBackgroundWorkerOnDoWork; //Når backgroundworkeren er startet, skal den kalde metoden, som nævnt. }
public void SerialTest() { ClientSocket cs = new ClientSocket(); Socket s = cs.ConnectToServer(); SerialBytes sb = new SerialBytes(s); DataClassTrans d1 = new DataClassTrans("test1"); DataClassTrans d2 = new DataClassTrans("test2"); DataClassTrans d3 = new DataClassTrans("test3"); DataClassTrans d4 = new DataClassTrans("test4"); sb.Send(d1); Thread.Sleep(50); sb.Send(d2); Thread.Sleep(50); sb.Send(d3); Thread.Sleep(50); sb.Send(d4); }