// µã»÷µÇ¼°´Å¥ private void OnClick() { ClientSocket sock = ClientSocket.GetInstance(); ProtoLogin proto = new ProtoLogin(); proto.id = 1; proto.name = role_name.text; proto.password = role_key.text; byte[] msg = Pack.PackMsg(proto); Debug.Log(role_name.text); Debug.Log(role_key.text); sock.AsynSend(msg); }