コード例 #1
0
 public override void Load()
 {
     log = Log;
     log.LogMessage("Loading...");
     if (!AutoUpdate.CheckUpdate())
     {
         log.LogError("Not Loaded... old version and not have update");
         return;
     }
     ClassInjector.RegisterTypeInIl2Cpp <MyClass>();
     MyOptions.CustomGameOptions = new MyOptions();
     ClientSocket.BuildUri("");
     _harmony.PatchAll();
     log.LogMessage("Loaded...");
 }