static public bool IsWayPointLerpInActive(CameraWayPoint point) { if (null != _activeCinematic && null != point) { CameraWayPoint fromWayPoint = null; CameraWayPoint toWayPoint = null; _activeCinematic.CalculateFromAndToWayPoint(ref fromWayPoint, ref toWayPoint); return(point == toWayPoint && point != fromWayPoint); } return(false); }