コード例 #1
0
 void OnMouseDown()
 {
     buttonlight.ChangeMat();
     light.SetActive(false);
     //FindObjectOfType<ChangeText>().RoomLight.TurnOff();
     screenText.text = "";
     StartCoroutine(EndCoroutine());
 }
コード例 #2
0
 void OnMouseDown()
 {
     if ((light.transform.position - player.transform.position).sqrMagnitude < 1 && !turnedOn)
     {
         turnedOn = true;
         buttonlight.ChangeMat();
         light.SetActive(true);
         FindObjectOfType <ChangeText>().RoomLight.TurnOn();
         screenText.text = ">>Debug mode activated\n>>AI Supervisor initiated\n>>Please press Left Mouse Button to Continue...";
         turningOn.Play();
         buzz.Play();
     }
     else if (turnedOn)
     {
         buttonlight.ChangeMat();
         light.SetActive(false);
         FindObjectOfType <ChangeText>().RoomLight.TurnOff();
         screenText.text = "";
         StartCoroutine(EndCoroutine());
     }
 }
コード例 #3
0
ファイル: PipeController.cs プロジェクト: Andoiu/PipeBuilder
    /*
     * / Build selected pipe, returns if successul
     */
    private bool buildPipe()
    {
        if (nextPipe.GetComponent <Identifier>().pipeType == Identifier.PipeType.Outlet && !ventGoal.bounds.Contains(nextPipe.transform.position))
        {
            Debug.Log("Not allowed to build here");
            return(false);
        }

        ChangeMaterial pipeToChange = nextPipe.GetComponentInChildren(typeof(ChangeMaterial)) as ChangeMaterial;

        pipeToChange.ChangeMat();
        GameObject builtPipe = nextPipe;

        pipeHistory.Add(builtPipe);

        foreach (GameObject pipe in currentSelection)
        {
            if (!pipe.activeSelf)
            {
                Destroy(pipe);
            }
        }
        currentSelection.Clear();
        PipeSound.Instance.PlayPipeConnectSound(builtPipe.transform);
        updateCamera();

        // Determine jump length based on built pipe type
        switch (builtPipe.GetComponent <Identifier>().pipeType)
        {
        case Identifier.PipeType.Long:
            jumpLength = -1.25f;
            break;

        case Identifier.PipeType.Medium:
            jumpLength = -0.88f;
            //Debug.Log("medium");
            break;

        case Identifier.PipeType.Short:
            jumpLength = -0.50f;
            //Debug.Log("medium");
            break;

        case Identifier.PipeType.Left:
            jumpLength = -0.18f;
            bendDir    = 1;
            //Debug.Log("left");
            break;

        case Identifier.PipeType.Right:
            jumpLength = -0.18f;
            bendDir    = 2;
            //Debug.Log("right");
            break;

        case Identifier.PipeType.T:
            jumpLength = -0.25f;
            //Debug.Log("t");
            break;

        case Identifier.PipeType.Outlet:
            jumpLength = -0.30f;
            if (!ventGoal.getComplete() && ventGoal.bounds.Contains(builtPipe.transform.position))
            {
                ventGoal.setComplete(true);
                completed = true;
                showObjs(endUI, true);
            }
            break;
        }
        return(true);
    }