// Use this for initialization void Start() { fadeController = GameObject.Find("Fader").GetComponent<FadeInOut>(); buttonHandler = GameObject.Find("ButtonHandler").GetComponent<ButtonHandler>(); Invoke("MenuStart", 0.25f); }
void Start() { mButtonHandler = gameObject.GetComponent<ButtonHandler>(); mUIButton = gameObject.GetComponent<UIButton>(); mUIButton.onButtonDown += () => { mButtonHandler.SetDownState(); }; mUIButton.onButtonUp += () => { mButtonHandler.SetUpState(); }; }
public void _resetMenu() { ColorBlock cb = curButton.ownButton.colors; curButton.ownButton.targetGraphic.color = cb.normalColor; curButtonIndex = 0; curButton = buttonHanOnMenu[curButtonIndex]; _highlightButton(); }
public void AddButtonHandler(ButtonHandler bh) { this.buttonhandler += bh; }
public VMultiRelativePointer() : base(0x04, "VMultiRel") { ButtonHandler.SetReport(Report); }
public MenuButton(string t, ButtonHandler h) { text = t; handler = h; info = ""; }
string GetNativeText(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).CurrentTitle;
bool ImageSourceLoaded(ButtonHandler buttonHandler) => buttonHandler.NativeView.ImageView.Image != null;
public Button(String name, Rectangle area, ButtonHandler onUse) : this(name,area) { Use += onUse; }
double GetNativeCharacterSpacing(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).GetContent <TextBlock>()?.CharacterSpacing ?? 0;
UI.Xaml.Thickness GetNativePadding(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).Padding;
Color GetNativeTextColor(ButtonHandler buttonHandler) => ((UI.Xaml.Media.SolidColorBrush)GetNativeButton(buttonHandler).Foreground).Color.ToColor();
string?GetNativeText(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).GetContent <TextBlock>()?.Text;
UI.Xaml.Controls.Button GetNativeButton(ButtonHandler buttonHandler) => buttonHandler.NativeView;
bool GetNativeIsItalic(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).TitleLabel.Font.FontDescriptor.SymbolicTraits.HasFlag(UIFontDescriptorSymbolicTraits.Italic);
double GetNativeUnscaledFontSize(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).TitleLabel.Font.PointSize;
// Use this for initialization void Start() { //Debug.Log("gg"); curButton = buttonHanOnMenu[curButtonIndex]; _resetMenu(); }
bool ImageSourceLoaded(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).GetContent <Image>()?.Source != null;
void Start() { thrustButtonHandler = thrustButton.GetComponent <ButtonHandler>(); pauseMenu = FindObjectOfType <PauseMenu>(); }
AppCompatButton GetNativeButton(ButtonHandler buttonHandler) => (AppCompatButton)buttonHandler.NativeView;
UIButton GetNativeButton(ButtonHandler buttonHandler) => (UIButton)buttonHandler.NativeView;
string GetNativeText(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).Text;
Color GetNativeTextColor(ButtonHandler buttonHandler) => GetNativeButton(buttonHandler).CurrentTitleColor.ToColor();
Thickness GetNativePadding(ButtonHandler buttonHandler) { var appCompatButton = GetNativeButton(buttonHandler); return(ToThicknees(appCompatButton));
public static void MapText(ButtonHandler handler, Button button) { handler.PlatformView?.UpdateText(button); }
public SurveyDataMonthly(ButtonHandler score) { sangatPuasMonthly = score.sp_scoreMonthly; puasMonthly = score.p_scoreMonthly; tidakPuasMonthly = score.tp_scoreMonthly; }
// Start is called before the first frame update void Start() { buttonHandler = GameObject.Find("LevelController").GetComponent <ButtonHandler>(); }
private void UpdateButtons() { ButtonHandler?.Invoke(NewButtonActive, EditButtonActive, SaveButtonActive, DeleteButtonActive, !_viewModel.EditMode); }
void Awake() { SightGO = transform.Find("SightCamera").gameObject; HearingGO = transform.Find("HearingCamera").gameObject; ScentGO = transform.Find("ScentCamera").gameObject; FeelingGO = transform.Find("FeelingCamera").gameObject; enabledSkybox = Resources.Load ("Materials/Materials/Skybox-invert", typeof(Material)) as Material; disabledSkybox = Resources.Load ("Materials/Materials/Skybox", typeof(Material)) as Material; SetSenseEnabled(SenseType.Sight, !startWithNoSense); SetSenseEnabled(SenseType.Hearing, false); SetSenseEnabled(SenseType.Feeling, false); SetSenseEnabled(SenseType.Scent, false); buttonHandler = transform.parent.GetComponent<ButtonHandler>(); _singleton = this; //Debug.Log ("ID: " + GetInstanceID()); }
// Gets the button type, number of runs and if runs are off the bat. Calls button handler to update scores. private void General_Button_Click(string buttonTypeClicked,bool batUsed, int runs) { Create_Undo_Point(); ButtonHandler button = new ButtonHandler(); button.GeneralButtonClickHandler(BatList, BowlList, InningsList, OverAnalysisList, FallOfWicketList, Innings_Id, folderName, buttonTypeClicked, batUsed, runs); if (((buttonTypeClicked == "wide" || buttonTypeClicked == "noBall") && (runs % 2 == 0)) || ((buttonTypeClicked == "legBye" || buttonTypeClicked == "bye" || buttonTypeClicked == "runs") && (runs % 2 == 1))) { Swap_Batsman(); } // Check if delivery was last in the over if (buttonTypeClicked == "runs" || buttonTypeClicked == "bye" || buttonTypeClicked == "legBye" || buttonTypeClicked == "penalty") { End_OF_Over_Check(); } //Update tables and hide all flow panels Update_Score(); HideAllPanels(); // Check end of innings. Innings innings = new Innings(); if (innings.Check_End_Of_Innings(Innings_Id, InningsList)) { End_Of_Innings(); } }
void Start() { sliderHandler = GameObject.Find("SliderHandler").GetComponent <SliderHandler>(); buttonHandler = GameObject.Find("ButtonHandler").GetComponent <ButtonHandler>(); }
public static void SetReport(DigitizerInputReport Report) { ButtonHandler.SetReport(Report); WinInkButtonHandler.Report = Report; EnableBit((int)ButtonBits.InRange); }
public VMultiAbsolutePointer() : base(0x09, "VMultiAbs") { ButtonHandler.SetReport(Report); }
void _transerveButton(bool downward, int jumpAmount) { //check if the mouse has selected any button foreach (ButtonHandler tempbuthan in buttonHanOnMenu) { if (tempbuthan.selected) { ColorBlock cb3 = tempbuthan.ownButton.colors; tempbuthan.ownButton.targetGraphic.color = cb3.normalColor; tempbuthan._buttonScale(false); tempbuthan.selected = false; break; } } ColorBlock cb = curButton.ownButton.colors; curButton.ownButton.targetGraphic.color = cb.normalColor; curButton._buttonScale(false); curButton.selected = false; /* if (curButtonIndex == 0) { curButton.animator.SetTrigger("Normal"); curButton.animator.SetTrigger("Normal_char1"); curButton.animator.SetTrigger("Normal_levelIcon"); curButton.animator.SetTrigger("Normal_BGM"); curButton.animator.SetTrigger("Normal_Retry"); curButton.animator.SetTrigger("Normal_PauseRetry"); } else if (curButtonIndex == 1) { curButton.animator.SetTrigger("Normal_Option"); curButton.animator.SetTrigger("Normal_char2"); curButton.animator.SetTrigger("Normal_levelIcon"); curButton.animator.SetTrigger("Normal_SE"); curButton.animator.SetTrigger("Normal_NextLevel"); curButton.animator.SetTrigger("Normal_PauseBackToMenu"); } else if (curButtonIndex == 2) { curButton.animator.SetTrigger("Normal_Exit"); curButton.animator.SetTrigger("Normal_Back"); curButton.animator.SetTrigger("Normal_levelIcon"); curButton.animator.SetTrigger("Normal_BackToMenu"); curButton.animator.SetTrigger("Normal_PauseNL"); } else if (curButtonIndex == 3) { curButton.animator.SetTrigger("Normal_levelIcon"); curButton.animator.SetTrigger("Normal_PauseBTG"); } else if (curButtonIndex == 4) { curButton.animator.SetTrigger("Normal_levelIcon"); } else if (curButtonIndex == 5) { curButton.animator.SetTrigger("Normal_levelIcon"); } else if (curButtonIndex == 6) { curButton.animator.SetTrigger("Normal_levelIcon"); } else if (curButtonIndex == 7) { curButton.animator.SetTrigger("Normal_levelIcon"); } else if (curButtonIndex == 8) { curButton.animator.SetTrigger("Normal_levelIcon"); } else if (curButtonIndex == 9) { curButton.animator.SetTrigger("Normal_Back"); }*/ if (downward) { if (curButtonIndex < buttonHanOnMenu.Count - 1) if (curButtonIndex + jumpAmount < buttonHanOnMenu.Count) curButtonIndex += jumpAmount; else curButtonIndex = buttonHanOnMenu.Count - 1; else curButtonIndex = 0; } else { if (curButtonIndex > 0) if (curButtonIndex - jumpAmount < buttonHanOnMenu.Count) curButtonIndex -= jumpAmount; else curButtonIndex = 0; else curButtonIndex = buttonHanOnMenu.Count - 1; } curButton = buttonHanOnMenu[curButtonIndex]; ColorBlock cb2 = curButton.ownButton.colors; curButton.ownButton.targetGraphic.color = cb2.highlightedColor; curButton._buttonScale(true); curButton.selected = true; /* if (curButtonIndex == 0) { curButton.animator.SetTrigger("Highlighted"); curButton.animator.SetTrigger("Highlighted_char1"); curButton.animator.SetTrigger("Highlighted_levelIcon"); curButton.animator.SetTrigger("Highlighted_BGM"); curButton.animator.SetTrigger("Highlighted_Retry"); curButton.animator.SetTrigger("Highlighted_PauseRetry"); } else if (curButtonIndex == 1) { curButton.animator.SetTrigger("Highlighted_Option"); curButton.animator.SetTrigger("Highlighted_char2"); curButton.animator.SetTrigger("Highlighted_levelIcon"); curButton.animator.SetTrigger("Highlighted_SE"); curButton.animator.SetTrigger("Highlighted_NextLevel"); curButton.animator.SetTrigger("Highlighted_PauseBackToMenu"); } else if (curButtonIndex == 2) { curButton.animator.SetTrigger("Highlighted_Exit"); curButton.animator.SetTrigger("Highlighted_Back"); curButton.animator.SetTrigger("Highlighted_levelIcon"); curButton.animator.SetTrigger("Highlighted_BackToMenu"); curButton.animator.SetTrigger("Highlighted_PauseNL"); } else if (curButtonIndex == 3) { curButton.animator.SetTrigger("Highlighted_levelIcon"); curButton.animator.SetTrigger("Highlighted_PauseBTG"); } else if (curButtonIndex == 4) { curButton.animator.SetTrigger("Highlighted_levelIcon"); } else if (curButtonIndex == 5) { curButton.animator.SetTrigger("Highlighted_levelIcon"); } else if (curButtonIndex == 6) { curButton.animator.SetTrigger("Highlighted_levelIcon"); } else if (curButtonIndex == 7) { curButton.animator.SetTrigger("Highlighted_levelIcon"); } else if (curButtonIndex == 8) { curButton.animator.SetTrigger("Highlighted_levelIcon"); } else if (curButtonIndex == 9) { curButton.animator.SetTrigger("Highlighted_Back"); } */ }
protected virtual void OnButtonHandler() { ButtonHandler?.Invoke(NewButtonActive, EditButtonActive, SaveButtonActive, DeleteButtonActive, !_viewModel.EditMode); }
void Start() { photonView = GetComponent<PhotonView>(); buttonHandler = GetComponent<ButtonHandler>(); }
private void CheckTouch3(Vector3 pos) { Vector3 wp = Camera.main.ScreenToWorldPoint(pos); Vector2 touchPos = new Vector2(wp.x, wp.y); hit3 = Physics2D.OverlapPoint(touchPos); if (gameObject.name == "Quit Cancel Button(Clone)") { soundHandler.PlayButtonClickUp(); buttonHandler = GameObject.Find("Button Handler").GetComponent <ButtonHandler> (); if (buttonHandler.GetQuitQ() != null) { buttonHandler.GetQuitQ().GetComponent <QuitWordHandler> ().GoHome(); } if (buttonHandler.GetQuitU() != null) { buttonHandler.GetQuitU().GetComponent <QuitWordHandler> ().GoHome(); } if (buttonHandler.GetQuitI() != null) { buttonHandler.GetQuitI().GetComponent <QuitWordHandler> ().GoHome(); } if (buttonHandler.GetQuitT() != null) { buttonHandler.GetQuitT().GetComponent <QuitWordHandler> ().GoHome(); } if (buttonHandler.GetQuitCancelButton() != null) { buttonHandler.GetQuitCancelButton().GetComponent <QuitWordHandler> ().GoHome(); } if (buttonHandler.GetQuitConformationButton() != null) { buttonHandler.GetQuitConformationButton().GetComponent <QuitWordHandler> ().GoHome(); } } if (gameObject.name == "Restart Cancel Button(Clone)") { soundHandler.PlayButtonClickUp(); buttonHandler = GameObject.Find("Button Handler").GetComponent <ButtonHandler> (); if (buttonHandler.GetRestartFirstR() != null) { buttonHandler.GetRestartFirstR().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartE() != null) { buttonHandler.GetRestartE().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartS() != null) { buttonHandler.GetRestartS().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartFirstT() != null) { buttonHandler.GetRestartFirstT().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartA() != null) { buttonHandler.GetRestartA().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartSecondR() != null) { buttonHandler.GetRestartSecondR().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartSecondT() != null) { buttonHandler.GetRestartSecondT().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartCancelButton() != null) { buttonHandler.GetRestartCancelButton().GetComponent <RestartWordHandler> ().GoHome(); } if (buttonHandler.GetRestartConfirmationButton() != null) { buttonHandler.GetRestartConfirmationButton().GetComponent <RestartWordHandler> ().GoHome(); } } }