/// <summary> /// StartStory is called when the Start Story button is clicked, and it calls /// the ClearObjectPlacementButtons function in the ButtonHandler script. /// </summary> public void StartStory() { /// Make all object placement buttons inactive. _scriptReference.ClearObjectPlacementButtons(); /// Set all components involved with the preview model to inactive. _modelDisplayBackground.SetActive(false); _modelDisplayCamera.SetActive(false); _modelDisplayRender.SetActive(false); }