Наследование: MonoBehaviour
    // Use this for initialization
    void Start()
    {
        fadeController = GameObject.Find("Fader").GetComponent<FadeInOut>();
        buttonHandler = GameObject.Find("ButtonHandler").GetComponent<ButtonHandler>();

        Invoke("MenuStart", 0.25f);
    }
Пример #2
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    void Start()
    {
        mButtonHandler = gameObject.GetComponent<ButtonHandler>();

        mUIButton = gameObject.GetComponent<UIButton>();
        mUIButton.onButtonDown += () => { mButtonHandler.SetDownState(); };
        mUIButton.onButtonUp += () => { mButtonHandler.SetUpState(); };
    }
Пример #3
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    public void _resetMenu()
    {
        ColorBlock cb = curButton.ownButton.colors;
        curButton.ownButton.targetGraphic.color = cb.normalColor;

        curButtonIndex = 0;
        curButton = buttonHanOnMenu[curButtonIndex];
        _highlightButton();
    }
 public void AddButtonHandler(ButtonHandler bh)
 {
     this.buttonhandler += bh;
 }
Пример #5
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 public VMultiRelativePointer() : base(0x04, "VMultiRel")
 {
     ButtonHandler.SetReport(Report);
 }
Пример #6
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 public MenuButton(string t, ButtonHandler h)
 {
     text = t;
     handler = h;
     info = "";
 }
Пример #7
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 string GetNativeText(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).CurrentTitle;
Пример #8
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 bool ImageSourceLoaded(ButtonHandler buttonHandler) =>
 buttonHandler.NativeView.ImageView.Image != null;
 public Button(String name, Rectangle area, ButtonHandler onUse)
     : this(name,area)
 {
     Use += onUse;
 }
Пример #10
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 double GetNativeCharacterSpacing(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).GetContent <TextBlock>()?.CharacterSpacing ?? 0;
Пример #11
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 UI.Xaml.Thickness GetNativePadding(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).Padding;
Пример #12
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 Color GetNativeTextColor(ButtonHandler buttonHandler) =>
 ((UI.Xaml.Media.SolidColorBrush)GetNativeButton(buttonHandler).Foreground).Color.ToColor();
Пример #13
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 string?GetNativeText(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).GetContent <TextBlock>()?.Text;
Пример #14
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 UI.Xaml.Controls.Button GetNativeButton(ButtonHandler buttonHandler) =>
 buttonHandler.NativeView;
Пример #15
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 bool GetNativeIsItalic(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).TitleLabel.Font.FontDescriptor.SymbolicTraits.HasFlag(UIFontDescriptorSymbolicTraits.Italic);
Пример #16
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 double GetNativeUnscaledFontSize(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).TitleLabel.Font.PointSize;
Пример #17
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 // Use this for initialization
 void Start()
 {
     //Debug.Log("gg");
        curButton = buttonHanOnMenu[curButtonIndex];
        _resetMenu();
 }
Пример #18
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 bool ImageSourceLoaded(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).GetContent <Image>()?.Source != null;
Пример #19
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 void Start()
 {
     thrustButtonHandler = thrustButton.GetComponent <ButtonHandler>();
     pauseMenu           = FindObjectOfType <PauseMenu>();
 }
Пример #20
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 AppCompatButton GetNativeButton(ButtonHandler buttonHandler) =>
 (AppCompatButton)buttonHandler.NativeView;
Пример #21
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 UIButton GetNativeButton(ButtonHandler buttonHandler) =>
 (UIButton)buttonHandler.NativeView;
Пример #22
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 string GetNativeText(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).Text;
Пример #23
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 Color GetNativeTextColor(ButtonHandler buttonHandler) =>
 GetNativeButton(buttonHandler).CurrentTitleColor.ToColor();
Пример #24
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        Thickness GetNativePadding(ButtonHandler buttonHandler)
        {
            var appCompatButton = GetNativeButton(buttonHandler);

            return(ToThicknees(appCompatButton));
Пример #25
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 public static void MapText(ButtonHandler handler, Button button)
 {
     handler.PlatformView?.UpdateText(button);
 }
 public SurveyDataMonthly(ButtonHandler score)
 {
     sangatPuasMonthly = score.sp_scoreMonthly;
     puasMonthly       = score.p_scoreMonthly;
     tidakPuasMonthly  = score.tp_scoreMonthly;
 }
Пример #27
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 // Start is called before the first frame update
 void Start()
 {
     buttonHandler = GameObject.Find("LevelController").GetComponent <ButtonHandler>();
 }
Пример #28
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 private void UpdateButtons()
 {
     ButtonHandler?.Invoke(NewButtonActive, EditButtonActive, SaveButtonActive, DeleteButtonActive,
                           !_viewModel.EditMode);
 }
Пример #29
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    void Awake()
    {
        SightGO = transform.Find("SightCamera").gameObject;
        HearingGO = transform.Find("HearingCamera").gameObject;
        ScentGO = transform.Find("ScentCamera").gameObject;
        FeelingGO = transform.Find("FeelingCamera").gameObject;

        enabledSkybox = Resources.Load ("Materials/Materials/Skybox-invert", typeof(Material)) as Material;
        disabledSkybox = Resources.Load ("Materials/Materials/Skybox", typeof(Material)) as Material;

        SetSenseEnabled(SenseType.Sight, !startWithNoSense);
        SetSenseEnabled(SenseType.Hearing, false);
        SetSenseEnabled(SenseType.Feeling, false);
        SetSenseEnabled(SenseType.Scent, false);

        buttonHandler = transform.parent.GetComponent<ButtonHandler>();
        _singleton = this;

        //Debug.Log ("ID: " + GetInstanceID());
    }
Пример #30
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 public MenuButton(string t, ButtonHandler h)
 {
     text    = t;
     handler = h;
     info    = "";
 }
        // Gets the button type, number of runs and if runs are off the bat. Calls button handler to update scores.
        private void General_Button_Click(string buttonTypeClicked,bool batUsed, int runs)
        {
            Create_Undo_Point();

            ButtonHandler button = new ButtonHandler();
            button.GeneralButtonClickHandler(BatList, BowlList, InningsList, OverAnalysisList, FallOfWicketList, Innings_Id, folderName, buttonTypeClicked, batUsed, runs);

            if (((buttonTypeClicked == "wide" || buttonTypeClicked == "noBall") && (runs % 2 == 0)) || ((buttonTypeClicked == "legBye" || buttonTypeClicked == "bye" || buttonTypeClicked == "runs") && (runs % 2 == 1)))
            {
                Swap_Batsman();
            }
            // Check if delivery was last in the over
            if (buttonTypeClicked == "runs" || buttonTypeClicked == "bye" || buttonTypeClicked == "legBye" || buttonTypeClicked == "penalty")
            {
                End_OF_Over_Check();
            }
            //Update tables and hide all flow panels
            Update_Score();
            HideAllPanels();
            // Check end of innings.
            Innings innings = new Innings();
            if (innings.Check_End_Of_Innings(Innings_Id, InningsList))
            {
                End_Of_Innings();
            }
        }
Пример #32
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 void Start()
 {
     sliderHandler = GameObject.Find("SliderHandler").GetComponent <SliderHandler>();
     buttonHandler = GameObject.Find("ButtonHandler").GetComponent <ButtonHandler>();
 }
Пример #33
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 public static void SetReport(DigitizerInputReport Report)
 {
     ButtonHandler.SetReport(Report);
     WinInkButtonHandler.Report = Report;
     EnableBit((int)ButtonBits.InRange);
 }
Пример #34
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 public VMultiAbsolutePointer() : base(0x09, "VMultiAbs")
 {
     ButtonHandler.SetReport(Report);
 }
Пример #35
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    void _transerveButton(bool downward, int jumpAmount)
    {
        //check if the mouse has selected any button
        foreach (ButtonHandler tempbuthan in buttonHanOnMenu)
        {
            if (tempbuthan.selected)
            {
                ColorBlock cb3 = tempbuthan.ownButton.colors;
                tempbuthan.ownButton.targetGraphic.color = cb3.normalColor;
                tempbuthan._buttonScale(false);
                tempbuthan.selected = false;
                break;
            }
        }

        ColorBlock cb = curButton.ownButton.colors;
        curButton.ownButton.targetGraphic.color = cb.normalColor;

        curButton._buttonScale(false);
        curButton.selected = false;
        /*
        if (curButtonIndex == 0)
        {
            curButton.animator.SetTrigger("Normal");
            curButton.animator.SetTrigger("Normal_char1");
            curButton.animator.SetTrigger("Normal_levelIcon");
            curButton.animator.SetTrigger("Normal_BGM");
            curButton.animator.SetTrigger("Normal_Retry");
            curButton.animator.SetTrigger("Normal_PauseRetry");

        }

        else if (curButtonIndex == 1)
        {
            curButton.animator.SetTrigger("Normal_Option");
            curButton.animator.SetTrigger("Normal_char2");
            curButton.animator.SetTrigger("Normal_levelIcon");
            curButton.animator.SetTrigger("Normal_SE");
            curButton.animator.SetTrigger("Normal_NextLevel");
            curButton.animator.SetTrigger("Normal_PauseBackToMenu");

        }
        else if (curButtonIndex == 2)
        {
            curButton.animator.SetTrigger("Normal_Exit");
            curButton.animator.SetTrigger("Normal_Back");
            curButton.animator.SetTrigger("Normal_levelIcon");
            curButton.animator.SetTrigger("Normal_BackToMenu");
            curButton.animator.SetTrigger("Normal_PauseNL");

        }
        else if (curButtonIndex == 3)
        {
            curButton.animator.SetTrigger("Normal_levelIcon");
            curButton.animator.SetTrigger("Normal_PauseBTG");

        }
        else if (curButtonIndex == 4)
        {
            curButton.animator.SetTrigger("Normal_levelIcon");

        }
        else if (curButtonIndex == 5)
        {
            curButton.animator.SetTrigger("Normal_levelIcon");

        }
        else if (curButtonIndex == 6)
        {
            curButton.animator.SetTrigger("Normal_levelIcon");

        }
        else if (curButtonIndex == 7)
        {
            curButton.animator.SetTrigger("Normal_levelIcon");

        }
        else if (curButtonIndex == 8)
        {
            curButton.animator.SetTrigger("Normal_levelIcon");

        }
        else if (curButtonIndex == 9)
        {
            curButton.animator.SetTrigger("Normal_Back");

        }*/

        if (downward)
        {
            if (curButtonIndex < buttonHanOnMenu.Count - 1)
                if (curButtonIndex + jumpAmount < buttonHanOnMenu.Count)
                    curButtonIndex += jumpAmount;
                else
                    curButtonIndex = buttonHanOnMenu.Count - 1;
            else
                curButtonIndex = 0;

        }
        else
        {
            if (curButtonIndex > 0)
                if (curButtonIndex - jumpAmount < buttonHanOnMenu.Count)
                    curButtonIndex -= jumpAmount;
                else
                    curButtonIndex = 0;
            else
                curButtonIndex = buttonHanOnMenu.Count - 1;
        }
        curButton = buttonHanOnMenu[curButtonIndex];

        ColorBlock cb2 = curButton.ownButton.colors;
        curButton.ownButton.targetGraphic.color = cb2.highlightedColor;

        curButton._buttonScale(true);
        curButton.selected = true;
        /*
        if (curButtonIndex == 0)
        {
            curButton.animator.SetTrigger("Highlighted");
            curButton.animator.SetTrigger("Highlighted_char1");
            curButton.animator.SetTrigger("Highlighted_levelIcon");
            curButton.animator.SetTrigger("Highlighted_BGM");
            curButton.animator.SetTrigger("Highlighted_Retry");
            curButton.animator.SetTrigger("Highlighted_PauseRetry");
        }

        else if (curButtonIndex == 1)
        {
            curButton.animator.SetTrigger("Highlighted_Option");
            curButton.animator.SetTrigger("Highlighted_char2");
            curButton.animator.SetTrigger("Highlighted_levelIcon");
            curButton.animator.SetTrigger("Highlighted_SE");
            curButton.animator.SetTrigger("Highlighted_NextLevel");
            curButton.animator.SetTrigger("Highlighted_PauseBackToMenu");
        }

        else if (curButtonIndex == 2)
        {
            curButton.animator.SetTrigger("Highlighted_Exit");
            curButton.animator.SetTrigger("Highlighted_Back");
            curButton.animator.SetTrigger("Highlighted_levelIcon");
            curButton.animator.SetTrigger("Highlighted_BackToMenu");
            curButton.animator.SetTrigger("Highlighted_PauseNL");
        }
        else if (curButtonIndex == 3)
        {
            curButton.animator.SetTrigger("Highlighted_levelIcon");
            curButton.animator.SetTrigger("Highlighted_PauseBTG");

        }
        else if (curButtonIndex == 4)
        {
            curButton.animator.SetTrigger("Highlighted_levelIcon");

        }
        else if (curButtonIndex == 5)
        {
            curButton.animator.SetTrigger("Highlighted_levelIcon");

        }
        else if (curButtonIndex == 6)
        {
            curButton.animator.SetTrigger("Highlighted_levelIcon");

        }
        else if (curButtonIndex == 7)
        {
            curButton.animator.SetTrigger("Highlighted_levelIcon");

        }
        else if (curButtonIndex == 8)
        {
            curButton.animator.SetTrigger("Highlighted_levelIcon");

        }
        else if (curButtonIndex == 9)
        {
            curButton.animator.SetTrigger("Highlighted_Back");

        }
         */
    }
 protected virtual void OnButtonHandler()
 {
     ButtonHandler?.Invoke(NewButtonActive, EditButtonActive, SaveButtonActive, DeleteButtonActive, !_viewModel.EditMode);
 }
Пример #37
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 void Start()
 {
     photonView = GetComponent<PhotonView>();
     buttonHandler = GetComponent<ButtonHandler>();
 }
Пример #38
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    private void CheckTouch3(Vector3 pos)
    {
        Vector3 wp       = Camera.main.ScreenToWorldPoint(pos);
        Vector2 touchPos = new Vector2(wp.x, wp.y);

        hit3 = Physics2D.OverlapPoint(touchPos);

        if (gameObject.name == "Quit Cancel Button(Clone)")
        {
            soundHandler.PlayButtonClickUp();
            buttonHandler = GameObject.Find("Button Handler").GetComponent <ButtonHandler> ();
            if (buttonHandler.GetQuitQ() != null)
            {
                buttonHandler.GetQuitQ().GetComponent <QuitWordHandler> ().GoHome();
            }
            if (buttonHandler.GetQuitU() != null)
            {
                buttonHandler.GetQuitU().GetComponent <QuitWordHandler> ().GoHome();
            }
            if (buttonHandler.GetQuitI() != null)
            {
                buttonHandler.GetQuitI().GetComponent <QuitWordHandler> ().GoHome();
            }
            if (buttonHandler.GetQuitT() != null)
            {
                buttonHandler.GetQuitT().GetComponent <QuitWordHandler> ().GoHome();
            }
            if (buttonHandler.GetQuitCancelButton() != null)
            {
                buttonHandler.GetQuitCancelButton().GetComponent <QuitWordHandler> ().GoHome();
            }
            if (buttonHandler.GetQuitConformationButton() != null)
            {
                buttonHandler.GetQuitConformationButton().GetComponent <QuitWordHandler> ().GoHome();
            }
        }
        if (gameObject.name == "Restart Cancel Button(Clone)")
        {
            soundHandler.PlayButtonClickUp();
            buttonHandler = GameObject.Find("Button Handler").GetComponent <ButtonHandler> ();
            if (buttonHandler.GetRestartFirstR() != null)
            {
                buttonHandler.GetRestartFirstR().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartE() != null)
            {
                buttonHandler.GetRestartE().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartS() != null)
            {
                buttonHandler.GetRestartS().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartFirstT() != null)
            {
                buttonHandler.GetRestartFirstT().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartA() != null)
            {
                buttonHandler.GetRestartA().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartSecondR() != null)
            {
                buttonHandler.GetRestartSecondR().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartSecondT() != null)
            {
                buttonHandler.GetRestartSecondT().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartCancelButton() != null)
            {
                buttonHandler.GetRestartCancelButton().GetComponent <RestartWordHandler> ().GoHome();
            }
            if (buttonHandler.GetRestartConfirmationButton() != null)
            {
                buttonHandler.GetRestartConfirmationButton().GetComponent <RestartWordHandler> ().GoHome();
            }
        }
    }