コード例 #1
0
ファイル: Manager_Game.cs プロジェクト: Lozyne/TapTapJungle
    protected void initSnake()
    {
        GameObject head = Instantiate(_BodyManager.gsPrefabHead);//, _Snake.gsBodiesObjects.transform);

        head.name = "head";
        head.tag  = "head";

        _Snake.addBody(head.GetComponent <Body>());
        head.transform.localPosition        = new Vector3(0, 0.52f, 0);//20.04f
        head.GetComponent <Body>().gsIsHead = true;
        _BodyManager.initPositionBodies(1);

        _Camera.transform.parent   = head.transform;
        _Camera.transform.position = new Vector3(head.transform.position.x, head.transform.position.y + 4, head.transform.position.z - 10.0f);
    }