コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        int state = 0;

        if (BodyManager == null)
        {
            return;
        }

        _BodyManager = BodyManager.GetComponent <BodyManager>();
        if (_BodyManager == null)
        {
            return;
        }

        Body[] data = _BodyManager.GetData();
        if (data == null)
        {
            return;
        }

        // get the amount of bodies in the list of tracked bodies, then delete unknown bodies
        List <ulong> trackedIds = new List <ulong>();

        foreach (var body in data)
        {
            if (body == null)
            {
                continue;
            }

            if (body.IsTracked)
            {
                trackedIds.Add(body.TrackingId);
            }
        }

        List <ulong> knownIds = new List <ulong>(_Bodies.Keys);

        // First delete untracked bodies
        foreach (ulong trackingId in knownIds)
        {
            if (!trackedIds.Contains(trackingId))
            {
                Destroy(_Bodies[trackingId]);
                _Bodies.Remove(trackingId);
            }
        }

        // body oject
        foreach (var body in data)
        {
            if (body == null)
            {
                continue;
            }

            if (body.IsTracked)
            {
                if (!_Bodies.ContainsKey(body.TrackingId))
                {
                    _Bodies[body.TrackingId] = CreateBodyObject(body.TrackingId);
                }

                RefreshBodyObject(body, _Bodies[body.TrackingId]);
            }
        }
    }