private void onLoad() { gameGrid.Children.Clear(); Game.GetDealer().ResetCards(); Game.GetPlayer().ResetCards(); //DealerPart _dealerCards = new DealerCards(Game.GetDealer()); _dealerCards.StartDealer = new DealerCards.StartDealerDelegate(NewGame); Grid.SetRow(_dealerCards, 0); Grid.SetColumn(_dealerCards, 0); gameGrid.Children.Add(_dealerCards); //PlayerPart _playerCards = new PlayerCards(Game.GetPlayer()); _playerCards.HitPlayer = new PlayerCards.HitPlayerDelegate(Game.GetDeck().GetCard); _playerCards.StayPlayer = new PlayerCards.StayPlayerDelegate(PlayerStayed); Grid.SetRow(_playerCards, 1); Grid.SetColumn(_playerCards, 0); gameGrid.Children.Add(_playerCards); }