コード例 #1
0
 static int ClearMaterials(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         BaseResLoader            obj  = (BaseResLoader)ToLua.CheckObject <BaseResLoader>(L, 1);
         UnityEngine.MeshRenderer arg0 = (UnityEngine.MeshRenderer)ToLua.CheckObject(L, 2, typeof(UnityEngine.MeshRenderer));
         obj.ClearMaterials(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }