public void PlayAudioBossLaiXi() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASBossLaiXi); //AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASBossLaiXi, 2); }
public void StopAudioBossLaiXi() { AudioListCtrl.StopLoopAudio(AudioListCtrl.GetInstance().ASBossLaiXi); }
public void PlayAudioJiFenGunDong() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASJiFenGunDong, 2); }
public void PlayAudioZhunXingTX() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASZhunXingTX); }
public void PlayAudioQuanBuTongGuan() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASQuanBuTongGuan); }
public void PlayAudioXuBiDaoJiShi() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASXuBiDaoJiShi); }
public void StopModeBeiJingAudio() { AudioListCtrl.StopLoopAudio(AudioListCtrl.GetInstance().ASModeBeiJing); }
public void PlayAudioBossShengLi() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASBossShengLi); }
public void PlayStartBtAudio() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASStartBt); }
public void PlayModeBeiJingAudio() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASModeBeiJing, 2); }
static void PlayTouBiAudio() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASTouBi); }
public static void PlayAudioSetEnter() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASSetEnter); }
// Use this for initialization void Awake() { _instance = this; try { XKGlobalData.GetInstance(); //Debug.Log("Unity:!!!!!!GetInstance!!!!!!"); //AudioListener.volume = (float)XKGlobalData.GameAudioVolume / 10f; AudioListener.volume = 1f; if (AudioListCtrl.GetInstance() != null) { AudioListCtrl.GetInstance().CloseGameAudioBJ(); } else { Debug.Log("Unity:!!!!!!AudioListCtrl.GetInstance() == null!!!!!!"); } Screen.showCursor = false; LoadingGameCtrl.ResetLoadingInfo(); //Debug.Log("Unity:!!!!!!ResetLoadingInfo!!!!!!"); Time.timeScale = 1.0f; AudioManager.Instance.SetParentTran(null); //Debug.Log("Unity:!!!!!!Instance.SetParentTran!!!!!!"); GameOverCtrl.IsShowGameOver = false; //Debug.Log("Unity:!!!!!!IsOpenFXZhenDong!!!!!!"+ IsOpenFXZhenDong.ToString()); //if (IsOpenFXZhenDong) //{ // pcvr.OpenAllPlayerFangXiangPanPower(); //} //pcvr.CloseAllQiNangArray(PlayerEnum.Null, 1); //Debug.Log("Unity:!!!!!!CloseAllQiNangArray!!!!!!"); //IsTestLJGame = true; //test //IsTestXiaoScreen = true; //test if (!XkGameCtrl.IsGameOnQuit) { if (!Screen.fullScreen || Screen.currentResolution.width != 1360 || Screen.currentResolution.height != 768) { if (!IsTestLJGame && !IsTestXiaoScreen) { Screen.SetResolution(1360, 768, true); } } } Debug.Log("Unity:!!!!!!IsGameOnQuit!!!!!!"); if (!IsTestLJGame) { IsActivePlayer = true; if (IsTestXiaoScreen) { Screen.SetResolution(680, 384, false); //test } } Debug.Log("Unity:!!!!!!IsTestLJGame!!!!!!"); QualitySettings.SetQualityLevel((int)QualityLevelEnum.Fast); Debug.Log("Unity:!!!!!!SetQualityLevel!!!!!!"); //AudioSourceObj = transform.GetComponent<AudioSource>(); Invoke("DelayResetIsLoadingLevel", 4f); if (IsOpenFXZhenDong) { IsOpenFXZhenDong = false; Invoke("CloseAllFangXiangPanPower", 10f); } Debug.Log("Unity:!!!!!!IsOpenFXZhenDong!!!!!!"); //PlayMovie(); //创建Logo播放对象. CrateMovieLogoAni(); //InputEventCtrl.GetInstance().ClickTVYaoKongExitBtEvent += ClickTVYaoKongExitBtEvent; //pcvr.GetInstance().AddTVYaoKongBtEvent(); } catch (System.Exception e) { Debug.Log("Unity:!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); Debug.LogException(e); Debug.Log("Unity:" + e.Message); } }
public void PlayAudioHitBuJiBao() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASHitBuJiBao); }
public void PlayModeXuanZeAudio() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASModeXuanZe); }
public void PlayAudioStage2() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASStage2); }
public void PlayModeQueRenAudio() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASModeQueRen); }
public void PlayAudioXuanYaDiaoLuo() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASXuanYaDiaoLuo); }
public void PlayJiaYouBaoZhaAudio() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASJiaYouBaoZha); }
public void PlayAudioGameOver() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASGameOver); MakeAudioVolumeDown(); }
public void PlayAudioRanLiaoJingGao() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASRanLiaoJingGao, 2); }
public void PlayAudioXunZhangZP() { AudioListCtrl.PlayAudioSource(AudioListCtrl.GetInstance().ASXunZhangZP); }
public void StopAudioRanLiaoJingGao() { AudioListCtrl.StopLoopAudio(AudioListCtrl.GetInstance().ASRanLiaoJingGao); }
public void StopAudioJiFenGunDong() { AudioListCtrl.StopLoopAudio(AudioListCtrl.GetInstance().ASJiFenGunDong); }
public static void StopGameBeiJingAudio() { AudioListCtrl.StopLoopAudio(AudioListCtrl.GetInstance().ASGuanKaBJ[IndexBeiJingAd], 2); }