public object Clone() { Type type = new Type(); type.ID = ID != null ? (string)ID.Clone() : null; type.Name = Name != null ? (string)Name.Clone() : null; type.Portable = this.Portable; type.PortableClasses = PortableClasses != null ? (PortableClass[])PortableClasses.Clone() : null; type.AttributeList = AttributeList != null ? (AttributeListUnion)AttributeList.Clone() : null; return(type); }
/// <summary> /// Clona os dados da instancia. /// </summary> /// <returns></returns> public object Clone() { Type type = new Type(); type.ID = (ID != null) ? ((string)ID.Clone()) : null; type.Name = (Name != null) ? ((string)Name.Clone()) : null; type.Portable = Portable; type.PortableClasses = (PortableClasses != null) ? ((PortableClass[])PortableClasses.Clone()) : null; type.AttributeList = (AttributeList != null) ? ((AttributeListUnion)AttributeList.Clone()) : null; return(type); }
public virtual Differences VisitAttributeList(AttributeList list1, AttributeList list2, out AttributeList changes, out AttributeList deletions, out AttributeList insertions){ changes = list1 == null ? null : list1.Clone(); deletions = list1 == null ? null : list1.Clone(); insertions = list1 == null ? new AttributeList() : list1.Clone(); //^ assert insertions != null; Differences differences = new Differences(); for (int j = 0, n = list2 == null ? 0 : list2.Count; j < n; j++){ //^ assert list2 != null; AttributeNode nd2 = list2[j]; if (nd2 == null) continue; insertions.Add(null); } TrivialHashtable savedDifferencesMapFor = this.differencesMapFor; this.differencesMapFor = null; TrivialHashtable matchedNodes = new TrivialHashtable(); for (int i = 0, k = 0, n = list1 == null ? 0 : list1.Count; i < n; i++){ //^ assert list1 != null && changes != null && deletions != null; AttributeNode nd1 = list1[i]; if (nd1 == null) continue; Differences diff; int j; AttributeNode nd2 = this.GetClosestMatch(nd1, list1, list2, i, ref k, matchedNodes, out diff, out j); if (nd2 == null || diff == null){Debug.Assert(nd2 == null && diff == null); continue;} matchedNodes[nd1.UniqueKey] = nd1; matchedNodes[nd2.UniqueKey] = nd2; changes[i] = diff.Changes as AttributeNode; deletions[i] = diff.Deletions as AttributeNode; insertions[i] = diff.Insertions as AttributeNode; insertions[n+j] = nd1; //Records the position of nd2 in list2 in case the change involved a permutation Debug.Assert(diff.Changes == changes[i] && diff.Deletions == deletions[i] && diff.Insertions == insertions[i]); differences.NumberOfDifferences += diff.NumberOfDifferences; differences.NumberOfSimilarities += diff.NumberOfSimilarities; } //Find deletions for (int i = 0, n = list1 == null ? 0 : list1.Count; i < n; i++){ //^ assert list1 != null && changes != null && deletions != null; AttributeNode nd1 = list1[i]; if (nd1 == null) continue; if (matchedNodes[nd1.UniqueKey] != null) continue; changes[i] = null; deletions[i] = nd1; insertions[i] = null; differences.NumberOfDifferences += 1; } //Find insertions for (int j = 0, n = list1 == null ? 0 : list1.Count, m = list2 == null ? 0 : list2.Count; j < m; j++){ //^ assert list2 != null; AttributeNode nd2 = list2[j]; if (nd2 == null) continue; if (matchedNodes[nd2.UniqueKey] != null) continue; insertions[n+j] = nd2; //Records nd2 as an insertion into list1, along with its position in list2 differences.NumberOfDifferences += 1; //REVIEW: put the size of the tree here? } if (differences.NumberOfDifferences == 0){ changes = null; deletions = null; insertions = null; } this.differencesMapFor = savedDifferencesMapFor; return differences; }