コード例 #1
0
    private void OnCollisionEnter2D(Collision2D collision)
    {
        float temp = consumeRate;

        if (collision.gameObject.name.Contains("AsteroidL"))
        {
            temp *= 2f;
        }
        else if (collision.gameObject.name.Contains("AsteroidS"))
        {
            temp /= 2f;
        }
        asts.despawn(collision.gameObject.name);
        this.transform.localScale += new Vector3(temp, temp, 0);
        acs.playClip();
    }
コード例 #2
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     asts.despawn(collision.gameObject.name);
     acs.playClip();
 }