public GameLiftClient(GameLift _gl) { gl = _gl; playerId = Guid.NewGuid().ToString(); Credentials.Install(); CreateGameLiftClient(); // Use command line alias if possible, otherwise use default (hard coded alias) string[] args = System.Environment.GetCommandLineArgs(); for (int i = 0; i < args.Length - 1; i++) { if (args[i] != "--alias") { continue; } string pattern = @"alias-[0-9A-Fa-f]{8}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{12}"; Match m = Regex.Match(args[i + 1], pattern); if (m.Success) { aliasId = m.Value; Debug.Log(":) ALIAS RECOGNIZED. Alias " + aliasId + " found on command line"); break; } } // verify alias exists if (aglc != null) { try { var dareq = new Amazon.GameLift.Model.DescribeAliasRequest(); dareq.AliasId = aliasId; Amazon.GameLift.Model.DescribeAliasResponse dares = aglc.DescribeAlias(dareq); Amazon.GameLift.Model.Alias alias = dares.Alias; Debug.Log((int)dares.HttpStatusCode + " ALIAS NAME: " + alias.Name + " (" + aliasId + ")"); if (alias.RoutingStrategy.Type == Amazon.GameLift.RoutingStrategyType.TERMINAL) { Debug.Log(" (TERMINAL ALIAS)"); } } catch (Exception e) { Debug.Log("AWS Credentials found but probably invalid. Check IAM permissions for the credentials."); Debug.Log(e.Message); } } }