public GameLiftClient(GameLift _gl)
    {
        gl       = _gl;
        playerId = Guid.NewGuid().ToString();
        Credentials.Install();
        CreateGameLiftClient();

        // Use command line alias if possible, otherwise use default (hard coded alias)
        string[] args = System.Environment.GetCommandLineArgs();
        for (int i = 0; i < args.Length - 1; i++)
        {
            if (args[i] != "--alias")
            {
                continue;
            }

            string pattern = @"alias-[0-9A-Fa-f]{8}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{12}";
            Match  m       = Regex.Match(args[i + 1], pattern);
            if (m.Success)
            {
                aliasId = m.Value;
                Debug.Log(":) ALIAS RECOGNIZED. Alias " + aliasId + " found on command line");
                break;
            }
        }

        // verify alias exists
        if (aglc != null)
        {
            try
            {
                var dareq = new Amazon.GameLift.Model.DescribeAliasRequest();
                dareq.AliasId = aliasId;
                Amazon.GameLift.Model.DescribeAliasResponse dares = aglc.DescribeAlias(dareq);
                Amazon.GameLift.Model.Alias alias = dares.Alias;
                Debug.Log((int)dares.HttpStatusCode + " ALIAS NAME: " + alias.Name + " (" + aliasId + ")");
                if (alias.RoutingStrategy.Type == Amazon.GameLift.RoutingStrategyType.TERMINAL)
                {
                    Debug.Log("             (TERMINAL ALIAS)");
                }
            }
            catch (Exception e)
            {
                Debug.Log("AWS Credentials found but probably invalid. Check IAM permissions for the credentials.");
                Debug.Log(e.Message);
            }
        }
    }