public void ResetGame() { if (liveCount > 0) { liveCount -= 1; balloon[PlayerPrefs.GetInt("TypeOfCrate")].SetActive(true); balloon[PlayerPrefs.GetInt("TypeOfCrate")].GetComponent <Animator>().SetTrigger("ResetBalloon"); runGame = true; theCam.followPlayer = true; starsHolder.SetActive(true); LevelManager.gameIsLost = false; loseScreen.SetActive(false); } else { //watch Ad theAdsController.PlayRewardedAd(); } }