public override void PlayEvent() { Text = "And so..."; EventActor = Actors.AI_Plant_NIELS(); { var choice = NewChoice("..."); choice.AddNextEvent <Plant_E_Interaction_END>(); } }
public override void PlayEvent() { Text = "With the ability to store the light from the ancient carriage above all manner of life evolved by harnessing that power for themselves. Evolving into vastly complex ecosystems..."; EventActor = Actors.AI_Plant_NIELS(); { var choice = NewChoice("..."); choice.AddNextEvent <Plant_E_Interaction_6>(); } }
public override void PlayEvent() { Text = "...invisible to the naked eye still, it seemed as an unimpactful development. A mere green spot in its translucent form. Itself incapable of comprehending its crucial role in the story of life..."; EventActor = Actors.AI_Plant_NIELS(); { var choice = NewChoice("..."); choice.AddNextEvent <Plant_E_Interaction_5>(); } }
public override void PlayEvent() { Text = "...after millions of years, as matter sought their kin in the vast expanse, stars were born. HeliOS taking flight for the first time, illuminating the would-be planets..."; EventActor = Actors.AI_Plant_NIELS(); { var choice = NewChoice("..."); choice.AddNextEvent <Plant_E_Interaction_4>(); } }
public override void PlayEvent() { Text = "Marvelous! Our story begins at the moment before everything. The dark anticipation when all was nothing and all the same..."; EventActor = Actors.AI_Plant_NIELS(); { var choice = NewChoice("..."); choice.AddNextEvent <Plant_E_Interaction_3>(); } }
public override void PlayEvent() { Text = "A good twilight to you young Taango. Could I interest you in a tale at this infinite golden hour?"; EventActor = Actors.AI_Plant_NIELS(); { var choice = NewChoice("[excited] affirmative."); choice.AddNextEvent <Plant_E_Interaction_2>(); } { var choice = NewChoice("[uncertain] affirmative."); choice.AddNextEvent <Plant_E_Interaction_2>(); } }