public override void OnBehaviourPause(Playable playable, FrameData info) { if (ActorMgr == null) { Debug.LogWarning("CustomStabTrack PrepareFrame ActorManager is null"); } ActorMgr.LockUnLockActorController(false); if (ActorMgr.CompareTag("Box")) { return; } if (ActorMgr.SM.TempInfo.HP <= 0) { ActorMgr.Controller.Die(); } }