コード例 #1
0
 internal void GetActiveUniformBlockiv(uint program, int uniformBlockIndex, ActiveUniformBlockParameter pname, int[] @params)
 {
     _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, @params);
     CheckForError();
 }
コード例 #2
0
ファイル: GLCore.cs プロジェクト: whztt07/DeltaEngine
		public static void GetActiveUniformBlockiv(uint program, uint uniformBlockIndex, ActiveUniformBlockParameter pname, int parameters)
		{
			glGetActiveUniformBlockiv deleg = BaseGraphicsContext.Current.Loader.Get<glGetActiveUniformBlockiv>();
			if (deleg != null)
				deleg(program, uniformBlockIndex, pname, parameters);
		}