private void TradeError()
        {
            TradeDonePacket packet = new TradeDonePacket
            {
                Result = 1,
                Message = "{\"key\":\"server.trade_error\"}"
            };

            finished = true;
            TradingPlayers.Remove(player1);
            TradingPlayers.Remove(player2);

            player1.Client.SendPacket(packet);
            player2.Client.SendPacket(packet);
        }
        private void TradeDone()
        {
            TradeDonePacket packet = new TradeDonePacket
            {
                Result = 1,
                Message = "{\"key\":\"server.trade_successful\"}"
            };

            player1.Client.SendPacket(packet);
            player2.Client.SendPacket(packet);

            player1.UpdateCount++;
            player2.UpdateCount++;

            TradingPlayers.Remove(player1);
            TradingPlayers.Remove(player2);
            finished = true;
        }
        private void TradeError()
        {
            TradeDonePacket packet = new TradeDonePacket
            {
                Result = 1,
                Message = "Trade Error"
            };

            finished = true;
            TradingPlayers.Remove(player1);
            TradingPlayers.Remove(player2);

            player1.Client.SendPacket(packet);
            player2.Client.SendPacket(packet);
        }