private void TradeError() { TradeDonePacket packet = new TradeDonePacket { Result = 1, Message = "{\"key\":\"server.trade_error\"}" }; finished = true; TradingPlayers.Remove(player1); TradingPlayers.Remove(player2); player1.Client.SendPacket(packet); player2.Client.SendPacket(packet); }
private void TradeDone() { TradeDonePacket packet = new TradeDonePacket { Result = 1, Message = "{\"key\":\"server.trade_successful\"}" }; player1.Client.SendPacket(packet); player2.Client.SendPacket(packet); player1.UpdateCount++; player2.UpdateCount++; TradingPlayers.Remove(player1); TradingPlayers.Remove(player2); finished = true; }
private void TradeError() { TradeDonePacket packet = new TradeDonePacket { Result = 1, Message = "Trade Error" }; finished = true; TradingPlayers.Remove(player1); TradingPlayers.Remove(player2); player1.Client.SendPacket(packet); player2.Client.SendPacket(packet); }