Esempio n. 1
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.rewardNo = reader.ReadInt32();
     this.itemId   = reader.ReadDouble();
 }
Esempio n. 2
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.startTime = reader.ReadString();
     this.endTime   = reader.ReadString();
 }
Esempio n. 3
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.accountHeroId                = reader.ReadInt32();
     this.accountId                    = reader.ReadString();
     this.heroId                       = reader.ReadInt32();
     this.faceId                       = reader.ReadInt32();
     this.name                         = reader.ReadString();
     this.level                        = reader.ReadInt32();
     this.exp                          = reader.ReadInt64();
     this.achieveId                    = reader.ReadInt32();
     this.achieveTitleKey              = reader.ReadString();
     this.achievePoint                 = reader.ReadInt32();
     this.fameId                       = reader.ReadInt32();
     this.fameTitleKey                 = reader.ReadString();
     this.famePoint                    = reader.ReadInt32();
     this.tradition                    = reader.ReadInt32();
     this.vipLevel                     = reader.ReadInt32();
     this.dia                          = reader.ReadInt32();
     this.totalPurchasedDia            = reader.ReadInt32();
     this.ownDia                       = reader.ReadInt32();
     this.gold                         = reader.ReadInt64();
     this.ownGold                      = reader.ReadInt64();
     this.warehouseGold                = reader.ReadInt64();
     this.warehouseOwnGold             = reader.ReadInt64();
     this.inventorySlotCount           = reader.ReadInt32();
     this.warehouseSlotCount           = reader.ReadInt32();
     this.petEquipSlotCount            = reader.ReadInt32();
     this.beadSocketCount              = reader.ReadInt32();
     this.inventoryExtendLoginDuration = reader.ReadInt32();
     this.warehouseExtendLoginDuration = reader.ReadInt32();
     this.magicPowder                  = reader.ReadInt64();
     this.starEssense                  = reader.ReadInt64();
     this.heart                        = reader.ReadInt64();
     this.beadPowder                   = reader.ReadInt64();
     this.hp                                     = reader.ReadInt32();
     this.mp                                     = reader.ReadInt32();
     this.hpUpdateTime                           = reader.ReadString();
     this.mpUpdateTime                           = reader.ReadString();
     this.fp                                     = reader.ReadInt32();
     this.strength                               = reader.ReadInt32();
     this.agility                                = reader.ReadInt32();
     this.intelligence                           = reader.ReadInt32();
     this.stamina                                = reader.ReadInt32();
     this.maxHp                                  = reader.ReadInt32();
     this.maxMp                                  = reader.ReadInt32();
     this.hpRecovery                             = reader.ReadInt32();
     this.mpRecovery                             = reader.ReadInt32();
     this.physicalOffense                        = reader.ReadInt32();
     this.magicalOffense                         = reader.ReadInt32();
     this.physicalDefense                        = reader.ReadInt32();
     this.magicalDefense                         = reader.ReadInt32();
     this.accuracy                               = reader.ReadInt32();
     this.dodge                                  = reader.ReadInt32();
     this.critical                               = reader.ReadInt32();
     this.block                                  = reader.ReadInt32();
     this.attackSpeed                            = reader.ReadDouble();
     this.moveSpeed                              = reader.ReadDouble();
     this.statStrength                           = reader.ReadInt32();
     this.statStamina                            = reader.ReadInt32();
     this.statAgility                            = reader.ReadInt32();
     this.statIntelligence                       = reader.ReadInt32();
     this.statPoint                              = reader.ReadInt32();
     this.statAutoDistribution                   = reader.ReadBoolean();
     this.lastCompletedMainChapterId             = reader.ReadInt32();
     this.openedContinentId                      = reader.ReadInt32();
     this.monsterKillCount                       = reader.ReadInt64();
     this.bossMonsterKillCount                   = reader.ReadInt32();
     this.composeSuccessCount                    = reader.ReadInt32();
     this.transcendSuccessCount                  = reader.ReadInt32();
     this.difficulty1DungeonClearCount           = reader.ReadInt32();
     this.difficulty2DungeonClearCount           = reader.ReadInt32();
     this.difficulty3DungeonClearCount           = reader.ReadInt32();
     this.hpPotionAutoRate                       = reader.ReadInt32();
     this.freeItemPickTime                       = reader.ReadString();
     this.freePetPickTime                        = reader.ReadString();
     this.pickPoint                              = reader.ReadInt32();
     this.receivedCheerCount                     = reader.ReadInt32();
     this.isLootGearGrade1                       = reader.ReadBoolean();
     this.isLootGearGrade2                       = reader.ReadBoolean();
     this.isLootGearGrade3                       = reader.ReadBoolean();
     this.isLootGearGrade4                       = reader.ReadBoolean();
     this.isLootGearGrade5                       = reader.ReadBoolean();
     this.isLootJewel                            = reader.ReadBoolean();
     this.isLootPotion                           = reader.ReadBoolean();
     this.isLootGold                             = reader.ReadBoolean();
     this.isLootMonsterEssense                   = reader.ReadBoolean();
     this.isLootEtc                              = reader.ReadBoolean();
     this.partyInviteRefused                     = reader.ReadBoolean();
     this.whisperRefused                         = reader.ReadBoolean();
     this.tradeRequestRefused                    = reader.ReadBoolean();
     this.dualRequestRefused                     = reader.ReadBoolean();
     this.pushEnabled                            = reader.ReadBoolean();
     this.trainingTimePushEnabled                = reader.ReadBoolean();
     this.fieldOfHonorRankingChangePushEnabled   = reader.ReadBoolean();
     this.receiveMailPushEnabled                 = reader.ReadBoolean();
     this.activatedAccountHeroPetId              = reader.ReadString();
     this.fieldOfHonorRanking                    = reader.ReadInt32();
     this.currentFieldOfHonorSuccessiveVictories = reader.ReadInt32();
     this.bestFieldOfHonorSuccessiveVictories    = reader.ReadInt32();
     this.fieldOfHonorRankingRewardTime          = reader.ReadString();
     this.pkPoint                                = reader.ReadInt32();
 }
Esempio n. 4
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.achieveId = reader.ReadInt32();
     this.point     = reader.ReadInt32();
 }
Esempio n. 5
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.entryId   = reader.ReadInt32();
     this.eventDate = reader.ReadString();
 }
Esempio n. 6
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.tradition = reader.ReadInt32();
     this.point     = reader.ReadInt32();
 }
Esempio n. 7
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.entryId    = reader.ReadInt32();
     this.consumeDia = reader.ReadInt32();
 }
Esempio n. 8
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.rewardId = reader.ReadInt32();
     this.exp      = reader.ReadInt32();
 }
Esempio n. 9
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.trackingLocations = reader.ReadPDPacketDatas <WPDTrackingLocation>();
 }
Esempio n. 10
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.accountHeroGearId       = reader.ReadString();
     this.accountHeroId           = reader.ReadInt32();
     this.gearId                  = reader.ReadInt32();
     this.grade                   = reader.ReadInt32();
     this.owned                   = reader.ReadBoolean();
     this.identified              = reader.ReadBoolean();
     this.enchantLevel            = reader.ReadInt32();
     this.elemental               = reader.ReadInt32();
     this.elementalLevel          = reader.ReadInt32();
     this.attrEnchantLevel        = reader.ReadInt32();
     this.socketCount             = reader.ReadInt32();
     this.strength                = reader.ReadInt32();
     this.agility                 = reader.ReadInt32();
     this.intelligence            = reader.ReadInt32();
     this.stamina                 = reader.ReadInt32();
     this.maxHp                   = reader.ReadInt32();
     this.maxMp                   = reader.ReadInt32();
     this.physicalOffense         = reader.ReadInt32();
     this.magicalOffense          = reader.ReadInt32();
     this.physicalDefense         = reader.ReadInt32();
     this.magicalDefense          = reader.ReadInt32();
     this.accuracy                = reader.ReadInt32();
     this.dodge                   = reader.ReadInt32();
     this.critical                = reader.ReadInt32();
     this.block                   = reader.ReadInt32();
     this.attackSpeed             = reader.ReadDouble();
     this.moveSpeed               = reader.ReadDouble();
     this.physicalOffenseAmp      = reader.ReadInt32();
     this.magicalOffenseAmp       = reader.ReadInt32();
     this.physicalDefenseAmp      = reader.ReadInt32();
     this.magicalDefenseAmp       = reader.ReadInt32();
     this.hpAmp                   = reader.ReadInt32();
     this.opt_strength            = reader.ReadInt32();
     this.opt_agility             = reader.ReadInt32();
     this.opt_intelligence        = reader.ReadInt32();
     this.opt_stamina             = reader.ReadInt32();
     this.opt_maxHp               = reader.ReadInt32();
     this.opt_maxMp               = reader.ReadInt32();
     this.opt_physicalOffense     = reader.ReadInt32();
     this.opt_magicalOffense      = reader.ReadInt32();
     this.opt_physicalDefense     = reader.ReadInt32();
     this.opt_magicalDefense      = reader.ReadInt32();
     this.opt_accuracy            = reader.ReadInt32();
     this.opt_dodge               = reader.ReadInt32();
     this.opt_critical            = reader.ReadInt32();
     this.opt_block               = reader.ReadInt32();
     this.opt_attackSpeed         = reader.ReadDouble();
     this.opt_moveSpeed           = reader.ReadDouble();
     this.opt_physicalOffenseAmp  = reader.ReadInt32();
     this.opt_magicalOffenseAmp   = reader.ReadInt32();
     this.opt_physicalDefenseAmp  = reader.ReadInt32();
     this.opt_magicalDefenseAmp   = reader.ReadInt32();
     this.opt_hpAmp               = reader.ReadInt32();
     this.opt_mpAmp               = reader.ReadInt32();
     this.opt_hpPerSecond         = reader.ReadInt32();
     this.opt_mpPerSecond         = reader.ReadInt32();
     this.opt_hpPerHit            = reader.ReadInt32();
     this.opt_mpPerHit            = reader.ReadInt32();
     this.opt_addDamage           = reader.ReadInt32();
     this.opt_damageReduction     = reader.ReadInt32();
     this.opt_damageReflex        = reader.ReadInt32();
     this.opt_allStat             = reader.ReadInt32();
     this.bless_strength          = reader.ReadInt32();
     this.bless_agility           = reader.ReadInt32();
     this.bless_intelligence      = reader.ReadInt32();
     this.bless_stamina           = reader.ReadInt32();
     this.bless_critical          = reader.ReadInt32();
     this.skillDegree             = reader.ReadInt32();
     this.slotNo                  = reader.ReadInt32();
     this.equipRequirementIgnored = reader.ReadBoolean();
 }
Esempio n. 11
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.attrId = reader.ReadInt32();
     this.value  = reader.ReadDouble();
 }
Esempio n. 12
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.chapterId = reader.ReadInt32();
     this.mainQuestCompletedCount = reader.ReadInt32();
 }
Esempio n. 13
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.mainQuestId = reader.ReadInt32();
     this.token       = reader.ReadString();
 }